Quote Originally Posted by darkstarpoet1 View Post
no people complain things are broken without learning how to properly play with a new system. i am not saying the system is perfect by any means, but it only needs tweaks, but people complain because they can only think enough to do one thing at a time have caused easy game 101 aspects to be implemented. as stated many times in this thread and many others with how easy the mobs are there is no need for a designated healer. that is not the battle system, but the lack of challenging in game content to have this role.

i can go to most nm's as the only healer. cast debuffs, cast dot's, keep buffs on party, keep the party healed, and assist in battle regimens. this is against the high level nm's. if the high level content doesn't need a pure designated healer in most situations why would the low end stuff need one? you get into a party and go into battle after finding out what your role is in the battle.

it is alot easier in party asking the mages who has tier 2 buffs and setting them as original buffer than it is waiting for hours trying to find a certain party member. that is the good thing about being able to fill multiple roles with one member. if they have enough mages or have different battle tactics you define the roles for the members then. you do not go in without deciding which role a member will play. you have a defined role in the party, but you can fill additional roles as needed with the people already in instead of having to wait to find the one class with what you need.
My point is the content in the game right now is crap. It was designed to bandage fix the current severe lack in content. The battle system will be changing drastically and class changes may come with it as well. It was confirmed via player poll that the majority of FFXIV player (high and low level) do not like the current system and feel there is a severe lack of class uniqueness. You don't need strategy to kill NMs (great buffalo, dodore, etc) with a full party when there are players that can solo them. So your argument is moot.

Yeah, you can overcomplicate the currently simple jokes of NMs and go in like superman filling 3 roles on one character and say combat is complex and you need to be able to do everything at once, but the reality of it is, this is why the system doesn't work. No MMORPG on the planet has a system like this because it simply doesn't work. Players need strictly defined roles or there is no point in strategy, removing AOE toggle would just be one step closer to that goal, in my opinion.