no try getting your mage up and get in a high level party or nm battle. this applies to the roles mages play in THIS game.No offense but this mentality only applies to solo games. In MMORPGs every member of a successful raid has a specific role they need to perform. Generally it's "healer", "dps", or "tank". Sure, healers might have to toss debuffs or buffs up, dps might have to do the same, or possibly offtank in emergencies, and sure tanks might have to do a little dps if they don't have to tank anything at that moment, but everyone has a specific role that the raid leader can rely on.
Without specific designated roles, you have a situation where nobody is unique and there's little strategy in group content. Healers need to heal first and foremost. DPS should generally be the ones to first apply debuffs, if they fail then the healer can try, but the healer should ideally be just healing.
Seperating the spells would fix the issue of healers never having to turn AOE off because there is literally no reason to. The feature is utterly useless if you're a healer and if you're a DPS it's just annoying.
http://crystalknights.guildwork.com/
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