But there are people who want to stand there and just do one thing... ONE.. single thing...
I dont remember how many White Mages in FFXI have fallen asleep on a party.... but i remember I was one of them.
But there are people who want to stand there and just do one thing... ONE.. single thing...
I dont remember how many White Mages in FFXI have fallen asleep on a party.... but i remember I was one of them.
Rank has nothing to do with it. What don't you get about that? The only thing difficult for you at your rank is NM.. that's ityeah it is almost unlimited..........
i just love to see the lower ranked players trying to explain to the higher ranked players, which have learned the class, on how to play that class. this game does have roles. sorry some people do not think so because they cannot handle more than one role at a time, but it is a fact. when in party i am the one that buffs and keeps buffs up, keeps dot's up, keeps the members alive, joins battle regimens to keep debuffs on the mobs, along with other things. there is no role for someone that sits and heals only. quite frankly i have just as many responsibilities as the battle class does in the party and have even more responsibilities than that.
there is nothing that the battle class does that i do not do in party, but there are multiple things i do in party that they not. if you can name even one thing that a battle class does in party a mage doesn't do also i will drop the argument. i am not saying it is a difficult class, but i am saying by far is is more engaging than battle classes are.
Last edited by Rahlk; 05-02-2011 at 04:58 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.
Would bring a little more uniqueness to each class so I agree.
oh nice just because you cannot point out even one thing battle does that mages don't do even though i pointed out many things mages do that they do not you take a personal shot. rank has everything to do with the fact that they have multiple things for a mage to do whether you agree or not at any level. the higher levels just have found this out already.
Last edited by Rahlk; 05-02-2011 at 04:58 PM.
http://crystalknights.guildwork.com/
Sigh, people bringing up the rank argument. Do I really have to level CONJ or THM to 50 to prove that there is 0 thought to MP managing and you have pretty much unlimited MP? Do I have to do it to show that playing a mage in this game takes zero skill compared to any other video game? I really shouldn't have to, it should be obvious. I mean I have never seen a healer go OOM on our NM fights, or in any other fight in the game, ever. If you go oom you, and everyone around you currently must fail.
I've already gone over this, this game is easymode, every class is easymode, and nothing takes skill or scales with skill AT ALL. I'm sorry some of you people are in complete denial and in love with how horrible this game currently is, but most of it want it to be changed for the better, so we can have an actual successful fun game.
There's a reason they're completely redesigning everything about this game.
Last edited by Shiyo; 05-02-2011 at 01:16 PM.
do i need to rank up archer to show that it takes even less skill to play? my point was that there is more to being a mage than any of the other classes whether you like to admit it or not. i never said it was perfect, but did say it was more engaging than any of the battle classes.Sigh, people bringing up the rank argument. Do I really have to level CONJ or THM to 50 to prove that there is 0 thought to MP managing and you have pretty much unlimited MP? Do I have to do it to show that playing a mage in this game takes zero skill compared to any other video game? I really shouldn't have to, it should be obvious. I mean I have never seen a healer go OOM on our NM fights, or in any other fight in the game, ever. If you go oom you, and everyone around you currently must fail.
I've already gone over this, this game is easymode, every class is easymode, and nothing takes skill or scales with skill AT ALL. I'm sorry some of you people are in complete denial and in love with how horrible this game currently is, but most of it want it to be changed for the better, so we can have an actual successful fun game.
There's a reason they're completely redesigning everything about this game.
http://crystalknights.guildwork.com/
We went over this in an earlier thread, lol. Everything takes little skill, I don't care if 1 thing takes a little more skill than the other, because it still sucks. Like I said before, if a roach tastes better than a spider, does that make it any better? No, same deal here, we need everything to be redesigned.do i need to rank up archer to show that it takes even less skill to play? my point was that there is more to being a mage than any of the other classes whether you like to admit it or not. i never said it was perfect, but did say it was more engaging than any of the battle classes.
I'm looking out for this games future, and it needs to go somewhere good, because right now it's bad.
but as i stated i think it is more of the ease of mobs at this point is the only reason for not having a full time healer. once the redesign is implemented if the mobs get harder to defeat then i would agree with it, but at this point there is no need for that change. all i was stating was at this point they have many changes in store and afterwards they may need single/aoe individualized spells and a dedicated healer but at this point in time there is no need for them so mages fill multiple roles inside of a party.We went over this in an earlier thread, lol. Everything takes little skill, I don't care if 1 thing takes a little more skill than the other, because it still sucks. Like I said before, if a roach tastes better than a spider, does that make it any better? No, same deal here, we need everything to be redesigned.
I'm looking out for this games future, and it needs to go somewhere good, because right now it's bad.
http://crystalknights.guildwork.com/
I don't like playing a specialized class, I've always played hybrids in games. SCH and RDM were the only mages I touched past subjob level in FF11, and SCH was my main. I love the design of having more things to do than just heal. However, I feel the design is flawed and needs to be adjusted. Good concept, bad implementation(this could sum of the entire game).
completely agreed with that observation. it feels as though rushed and only half completed.I don't like playing a specialized class, I've always played hybrids in games. SCH and RDM were the only mages I touched past subjob level in FF11, and SCH was my main. I love the design of having more things to do than just heal. However, I feel the design is flawed and needs to be adjusted. Good concept, bad implementation(this could sum of the entire game).
http://crystalknights.guildwork.com/
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