Page 6 of 11 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 117

Hybrid View

  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    But there are people who want to stand there and just do one thing... ONE.. single thing...

    I dont remember how many White Mages in FFXI have fallen asleep on a party.... but i remember I was one of them.
    (0)

  2. #2
    Player

    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    24
    Would bring a little more uniqueness to each class so I agree.
    (0)

  3. #3
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Sigh, people bringing up the rank argument. Do I really have to level CONJ or THM to 50 to prove that there is 0 thought to MP managing and you have pretty much unlimited MP? Do I have to do it to show that playing a mage in this game takes zero skill compared to any other video game? I really shouldn't have to, it should be obvious. I mean I have never seen a healer go OOM on our NM fights, or in any other fight in the game, ever. If you go oom you, and everyone around you currently must fail.

    I've already gone over this, this game is easymode, every class is easymode, and nothing takes skill or scales with skill AT ALL. I'm sorry some of you people are in complete denial and in love with how horrible this game currently is, but most of it want it to be changed for the better, so we can have an actual successful fun game.

    There's a reason they're completely redesigning everything about this game.
    (2)
    Last edited by Shiyo; 05-02-2011 at 01:16 PM.

  4. #4
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shiyo View Post
    Sigh, people bringing up the rank argument. Do I really have to level CONJ or THM to 50 to prove that there is 0 thought to MP managing and you have pretty much unlimited MP? Do I have to do it to show that playing a mage in this game takes zero skill compared to any other video game? I really shouldn't have to, it should be obvious. I mean I have never seen a healer go OOM on our NM fights, or in any other fight in the game, ever. If you go oom you, and everyone around you currently must fail.

    I've already gone over this, this game is easymode, every class is easymode, and nothing takes skill or scales with skill AT ALL. I'm sorry some of you people are in complete denial and in love with how horrible this game currently is, but most of it want it to be changed for the better, so we can have an actual successful fun game.

    There's a reason they're completely redesigning everything about this game.
    do i need to rank up archer to show that it takes even less skill to play? my point was that there is more to being a mage than any of the other classes whether you like to admit it or not. i never said it was perfect, but did say it was more engaging than any of the battle classes.
    (0)


    http://crystalknights.guildwork.com/

  5. #5
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    do i need to rank up archer to show that it takes even less skill to play? my point was that there is more to being a mage than any of the other classes whether you like to admit it or not. i never said it was perfect, but did say it was more engaging than any of the battle classes.
    We went over this in an earlier thread, lol. Everything takes little skill, I don't care if 1 thing takes a little more skill than the other, because it still sucks. Like I said before, if a roach tastes better than a spider, does that make it any better? No, same deal here, we need everything to be redesigned.

    I'm looking out for this games future, and it needs to go somewhere good, because right now it's bad.
    (1)

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shiyo View Post
    We went over this in an earlier thread, lol. Everything takes little skill, I don't care if 1 thing takes a little more skill than the other, because it still sucks. Like I said before, if a roach tastes better than a spider, does that make it any better? No, same deal here, we need everything to be redesigned.

    I'm looking out for this games future, and it needs to go somewhere good, because right now it's bad.
    but as i stated i think it is more of the ease of mobs at this point is the only reason for not having a full time healer. once the redesign is implemented if the mobs get harder to defeat then i would agree with it, but at this point there is no need for that change. all i was stating was at this point they have many changes in store and afterwards they may need single/aoe individualized spells and a dedicated healer but at this point in time there is no need for them so mages fill multiple roles inside of a party.
    (0)


    http://crystalknights.guildwork.com/

  7. #7
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    but as i stated i think it is more of the ease of mobs at this point is the only reason for not having a full time healer. once the redesign is implemented if the mobs get harder to defeat then i would agree with it, but at this point there is no need for that change. all i was stating was at this point they have many changes in store and afterwards they may need single/aoe individualized spells and a dedicated healer but at this point in time there is no need for them so mages fill multiple roles inside of a party.
    Just a hint, go through your post to make sure it makes sense. I'm not here to decipher your text
    (0)

  8. #8
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    I don't like playing a specialized class, I've always played hybrids in games. SCH and RDM were the only mages I touched past subjob level in FF11, and SCH was my main. I love the design of having more things to do than just heal. However, I feel the design is flawed and needs to be adjusted. Good concept, bad implementation(this could sum of the entire game).
    (0)

  9. #9
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shiyo View Post
    I don't like playing a specialized class, I've always played hybrids in games. SCH and RDM were the only mages I touched past subjob level in FF11, and SCH was my main. I love the design of having more things to do than just heal. However, I feel the design is flawed and needs to be adjusted. Good concept, bad implementation(this could sum of the entire game).
    completely agreed with that observation. it feels as though rushed and only half completed.
    (0)


    http://crystalknights.guildwork.com/

  10. #10
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wevlum View Post
    Kinda seperate but at the same time on the AoE theme...It'd be nice if during leves/behest etc your aoe *only* hits the marked targets, i.e. behest/leve targets.
    That would make AOEing even more thoughtless, you'd never turn it off, lol. We want to encourage paying attention, not discourage it even more.
    Well I'm talking about jobs that don't have the option to turn it off. I don't agree with my archer being unable to use archer skills in a behest simply because all archer skills are aoe (unless you want to spam high stamina ones like shadowbind).

    The only alternative is to take skills from pug and other classes. If I'm leveling on archer it's because I want to play archer.
    (0)
    Last edited by Wevlum; 05-02-2011 at 11:05 PM. Reason: Fixing the quotation...at least trying to
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

Page 6 of 11 FirstFirst ... 4 5 6 7 8 ... LastLast

Tags for this Thread