But there are people who want to stand there and just do one thing... ONE.. single thing...
I dont remember how many White Mages in FFXI have fallen asleep on a party.... but i remember I was one of them.



But there are people who want to stand there and just do one thing... ONE.. single thing...
I dont remember how many White Mages in FFXI have fallen asleep on a party.... but i remember I was one of them.
Would bring a little more uniqueness to each class so I agree.
Sigh, people bringing up the rank argument. Do I really have to level CONJ or THM to 50 to prove that there is 0 thought to MP managing and you have pretty much unlimited MP? Do I have to do it to show that playing a mage in this game takes zero skill compared to any other video game? I really shouldn't have to, it should be obvious. I mean I have never seen a healer go OOM on our NM fights, or in any other fight in the game, ever. If you go oom you, and everyone around you currently must fail.
I've already gone over this, this game is easymode, every class is easymode, and nothing takes skill or scales with skill AT ALL. I'm sorry some of you people are in complete denial and in love with how horrible this game currently is, but most of it want it to be changed for the better, so we can have an actual successful fun game.
There's a reason they're completely redesigning everything about this game.
Last edited by Shiyo; 05-02-2011 at 01:16 PM.




do i need to rank up archer to show that it takes even less skill to play? my point was that there is more to being a mage than any of the other classes whether you like to admit it or not. i never said it was perfect, but did say it was more engaging than any of the battle classes.Sigh, people bringing up the rank argument. Do I really have to level CONJ or THM to 50 to prove that there is 0 thought to MP managing and you have pretty much unlimited MP? Do I have to do it to show that playing a mage in this game takes zero skill compared to any other video game? I really shouldn't have to, it should be obvious. I mean I have never seen a healer go OOM on our NM fights, or in any other fight in the game, ever. If you go oom you, and everyone around you currently must fail.
I've already gone over this, this game is easymode, every class is easymode, and nothing takes skill or scales with skill AT ALL. I'm sorry some of you people are in complete denial and in love with how horrible this game currently is, but most of it want it to be changed for the better, so we can have an actual successful fun game.
There's a reason they're completely redesigning everything about this game.
http://crystalknights.guildwork.com/
We went over this in an earlier thread, lol. Everything takes little skill, I don't care if 1 thing takes a little more skill than the other, because it still sucks. Like I said before, if a roach tastes better than a spider, does that make it any better? No, same deal here, we need everything to be redesigned.do i need to rank up archer to show that it takes even less skill to play? my point was that there is more to being a mage than any of the other classes whether you like to admit it or not. i never said it was perfect, but did say it was more engaging than any of the battle classes.
I'm looking out for this games future, and it needs to go somewhere good, because right now it's bad.




but as i stated i think it is more of the ease of mobs at this point is the only reason for not having a full time healer. once the redesign is implemented if the mobs get harder to defeat then i would agree with it, but at this point there is no need for that change. all i was stating was at this point they have many changes in store and afterwards they may need single/aoe individualized spells and a dedicated healer but at this point in time there is no need for them so mages fill multiple roles inside of a party.We went over this in an earlier thread, lol. Everything takes little skill, I don't care if 1 thing takes a little more skill than the other, because it still sucks. Like I said before, if a roach tastes better than a spider, does that make it any better? No, same deal here, we need everything to be redesigned.
I'm looking out for this games future, and it needs to go somewhere good, because right now it's bad.
http://crystalknights.guildwork.com/



Just a hint, go through your post to make sure it makes sense. I'm not here to decipher your textbut as i stated i think it is more of the ease of mobs at this point is the only reason for not having a full time healer. once the redesign is implemented if the mobs get harder to defeat then i would agree with it, but at this point there is no need for that change. all i was stating was at this point they have many changes in store and afterwards they may need single/aoe individualized spells and a dedicated healer but at this point in time there is no need for them so mages fill multiple roles inside of a party.
I don't like playing a specialized class, I've always played hybrids in games. SCH and RDM were the only mages I touched past subjob level in FF11, and SCH was my main. I love the design of having more things to do than just heal. However, I feel the design is flawed and needs to be adjusted. Good concept, bad implementation(this could sum of the entire game).




completely agreed with that observation. it feels as though rushed and only half completed.I don't like playing a specialized class, I've always played hybrids in games. SCH and RDM were the only mages I touched past subjob level in FF11, and SCH was my main. I love the design of having more things to do than just heal. However, I feel the design is flawed and needs to be adjusted. Good concept, bad implementation(this could sum of the entire game).
http://crystalknights.guildwork.com/


Well I'm talking about jobs that don't have the option to turn it off. I don't agree with my archer being unable to use archer skills in a behest simply because all archer skills are aoe (unless you want to spam high stamina ones like shadowbind).That would make AOEing even more thoughtless, you'd never turn it off, lol. We want to encourage paying attention, not discourage it even more.Quote Originally Posted by Wevlum View Post
Kinda seperate but at the same time on the AoE theme...It'd be nice if during leves/behest etc your aoe *only* hits the marked targets, i.e. behest/leve targets.
The only alternative is to take skills from pug and other classes. If I'm leveling on archer it's because I want to play archer.
Last edited by Wevlum; 05-02-2011 at 11:05 PM. Reason: Fixing the quotation...at least trying to
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books
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