Tried and tested.
If you change the system time on PC while you're logged in, you get disconnected from the server. Did it once last night because my time was an hour out and I tested it just now by dropping the time by a minute.
Tried and tested.
If you change the system time on PC while you're logged in, you get disconnected from the server. Did it once last night because my time was an hour out and I tested it just now by dropping the time by a minute.
That's going to be interesting when DST hits...
Felis catus
Mass log out for anyone using DST![]()
I can't think of any reason why the client would need the system clock data, because when it was an hour out on my PC it still had the right time in-game and all RTE will be handled server side
i see what you tried to do there
.111958 percent shy
Could be simply poorly written coms routine depending on the PC's clock - "significant" (even a minute would be significant in this case) change / jump in the time would make it (to think) the connection has timed out and spit out the 90000 error. Or it could be some "clever" way of preventing hacking / spoofing / redirecting who-knows-what ... However during the DST change it might not happen as you're simply (in principle) shifting the time zone while leaving the actual internal / OS clock untouched - you can try to test it by changing the time zone or DST settings now manually to know for sure.
Any serious encryption relies on correct time being available.
As DST is just a visual change in the OS, that shouldn't result in any issues, but actually changing time would.
Now, if only the server time was consistent instead of 1 second going between 0.9 and 1.1s (or something like that).....
Messed with DST, it didn't explode.Any serious encryption relies on correct time being available.
As DST is just a visual change in the OS, that shouldn't result in any issues, but actually changing time would.
Now, if only the server time was consistent instead of 1 second going between 0.9 and 1.1s (or something like that).....
Thank you for posting your concerns about time-related crashes. I have made sure to submit all of your information to the development team, and they will thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation. Thanks again for your report!
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