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  1. #1
    Player
    Amyas's Avatar
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    May 2012
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    Limsa Lominsa
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    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    If you honestly think provoke isn't one of the best pull skills, YOU'RE doing it wrong. Guess you like running into mobs that aren't even linked because everything else is shortrange, huh? The only time I would need it for its actually purpose is if I die and lose aggro, and by then the cd is reset. 1/10 troll would not read again.
    (1)
    Last edited by Amyas; 09-13-2013 at 09:57 PM.

  2. #2
    Player
    Thalamant's Avatar
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    May 2011
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    Character
    Thalamant Anarhin
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Amyas View Post
    If you're not using voke to pull, you're a fail tank. Guess you like running into mobs that aren't even linked because everything else is shortrange, huh? The only time I would need it for its actually purpose is if I die and lose aggro, and by then the cd is reset. 1/10 troll would not read again.
    What? I don't even....

    While there may be a rare instance where Provoke pulling is necessary for the longer range, it SHOULD NOT be your primary pulling tool. That's what Shield Lob and Tomahawk are for and their range is generally sufficient. Provoke does NOTHING for you at the beginning of a fight in terms of enmity like Shield Lob and Tomahawk do.
    (2)

  3. #3
    Player
    Amyas's Avatar
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    May 2012
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    Limsa Lominsa
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    Amyas Leigh
    World
    Ragnarok
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    Armorer Lv 50
    Quote Originally Posted by Thalamant View Post
    What? I don't even....

    While there may be a rare instance where Provoke pulling is necessary for the longer range, it SHOULD NOT be your primary pulling tool. That's what Shield Lob and Tomahawk are for and their range is generally sufficient. Provoke does NOTHING for you at the beginning of a fight in terms of enmity like Shield Lob and Tomahawk do.
    Take the 'dangerous' pull after Coincounter in AV (actually all of AV in general, especially the beginning), and so many other pulls in Every. Single. Dungeon. You can't use shield lob or tomahawk without pulling more mobs than necessary, and if you pull two groups that aren't linked accidentally, you've 'failed' that pull imo.

    I mean, using provoke to pull I've gotten compliments from people saying 'Oh wow I didn't realize those groups weren't linked' obviously because other tanks like the OP here just runs in and tomahawks w/e is closest and pull the whole room. You don't realize how common mobs that aren't linked with a group are, even in low level dungeons. There's always three to four linked that are static in a particular room, then ones that move about and intermingle with the ones that actually are linked. Provoke makes nitpicking easy, and helps so so much with pugs and duty finder groups that can't just plow through everything.
    (2)
    Last edited by Amyas; 09-13-2013 at 11:17 PM.

  4. #4
    Player
    Thalamant's Avatar
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    May 2011
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    Character
    Thalamant Anarhin
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Amyas View Post
    Take the pull after Coincounter in AV (actually all of AV in general), and so many other pulls in Every. Single. Dungeon. You can't use shield lob or tomahawk without pulling more mobs than necessary, and if you pull two groups that aren't linked accidentally, you've 'failed' that pull imo.
    Like I said, there are exceptions but it isn't our primary pulling tool.
    (2)

  5. #5
    Player
    Amyas's Avatar
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    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Thalamant View Post
    Like I said, there are exceptions but it isn't our primary pulling tool.
    If I'm actually 'pulling' (as in pulling the mobs away from other mobs, so as not to aggro more than necessary) it pretty much is. If its a static group with no other mobs or mobs that move around, I run in and flash, single target +enmity combo, then position myself for overpower a few times to seal the deal, works every time, even with overzealous healers and dd. (okay I lied, maybe another flash if the healers or dd goes a little too crazy)

    Tomahawk has its places, but for actual 'pulling' it needs a range buff, because it simply doesn't have the range to pull properly in cases where you have to actually 'pull' mobs away, with current dungeon designs anyways. Maybe I'm just too careful, meh.
    (0)
    Last edited by Amyas; 09-13-2013 at 11:31 PM.