Thatd terrible of you. As a tank you are the leader. Create a mark 1 macro so that when you pull they know which to focus. Problem solved. I tanked all the way to 50 without any issues because I did my job as a tank. I lead and explained.Consider the source. This guy's a 40 archer. He probably goes all out within 5 seconds of the pull +bloodletter and then blames the tank for not having provoke.
Just a quick tidbit: Leveling PLD, did a dungeon today, took 5 flashes to get all the mobs to get on me finally. 2 archers, both attacking 2 targets. Then called me a failure at life. I left the DF midpull and left them with repair bills.
Provoke is a fantastic pulling tool, for times when there are wanderers that you want to tag out from the group but know that getting too close to lob might end up with 4-5 mobs on you instead of the 1-2 you want to pull.
And honestly you gotta have pretty bad reaction time to need provoke in most fights, I probably use it 2-3 times per dungeon run, most of which are for pulling pats.
Ohh i played with you once an Instance and you are some of the dumbest DDs i have ever seen and your brother i think he was with you the Paladin i dont know his name anymore but he not so good as you say, i have often enough 1 or 2 creatures on me and sry at him if he dont was it.
Regardless of who may or may not be a "nub tank", DD's need to learn that special skill called "patience" and actually wait a second or 2 for the tank to get agro on the mob he's planning to start with out of the 3 or so that may be there, not every tank will end up being pro in every aspect, so stop being awful DDs and learn to patience, not everything is a DPS race.
with the number of bad tanks threads, we really gotta create some bad DDs threads...
the number of DDs that thinks they are flawless is astounding...
One really good experience for me have been to run instances as Im leveling up my tank with guildmates. Cause they continue to test me in the dungeons. Sometimes I hear AOE, just at the moment I do a shield lob to start the fight and then they leave it up to me to climb up as leader of aggro or sometimes they pull the next group before we are finished with the first group, which means I have to work my ass off to keep the current and the new mobs off of the healer and dps. Of course this has been done on the easier dungeons up to lvl 40, but it have forced me to learn how to handle even the tougher situations. So as long as I dont screw up, then I can almost 98% of the times keep the mobs off of the rest of the group nowadays.
This have learned me to never pull with provoke, cause I will usually need it a bit later on. But sure there may be uses to grab a mob with it, but usually if I need a ranged pull someone else in the group does it for me and I havent had any issues in pulling the aggro off of the one grabbing that certain mob.
Last edited by Gawan; 09-13-2013 at 05:49 PM.
This. Plain and simple.Provoke is a fantastic pulling tool, for times when there are wanderers that you want to tag out from the group but know that getting too close to lob might end up with 4-5 mobs on you instead of the 1-2 you want to pull.
And honestly you gotta have pretty bad reaction time to need provoke in most fights, I probably use it 2-3 times per dungeon run, most of which are for pulling pats.
This. Had a "elite" team blame me for wipe because apparently I'm supposed to let them unload all their spells first before I even think about tanking.
Man, another thread where some kids think they know best.
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Learn to use Quelling Strike. Its there for a reason. <_< If you pull aggro as Archer/Bard you simply do not use Quelling Strike, which is "fail". So before you throw stones you should make sure, that you are not sitting in a House made of Glass.
I do not deny that bad Tanks do exist, but tbh i have seen way more worse Archer/Bards than i have seen bad Tanks. Most of the Times when Archers/Bards start to complain about the Tank being bad and i actually check the Battle-Log... oh surprise.. no Quelling Strike. Which is almost as bad as getting the initial Claim on Archer/Bard.
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