Will there ever be a clothing system like that of DC Universe Online, in which you can freely choose the appareance of each dress (from a list of previously owned at least once)?
Will there ever be a clothing system like that of DC Universe Online, in which you can freely choose the appareance of each dress (from a list of previously owned at least once)?
Wow, I won
Are you considering balancing Summoner job for endgame content? Because it was not tested by so many players it seems Summoner is the weakest for endgame content.
Will you make it so that crafting materials stored on our retainers are available for use (automatically) during crafting?
What I mean by this is: I have 99 iron ore on one of my retainers and 0 iron ore in my inventory. I want to make an iron ingot for a crafting leve. I am at Hawthorn Hut. I want to be able to craft that iron ore, at hawthorn hut, without going back to the city to get the materials off my retainer. When I open up the crafting window, I want it to recognize that I have 99 iron ore -- even though it is not in my personal inventory. When I click synthesize, I want it to remove the iron ore from my retainer and consume it to make an iron ingot; and I want that iron ingot to go to my personal inventory when it is finished.
As a French player, I really enjoy the content since beta 3.
The game was really agreeable to play especially dungeons during beta 3.
I really loved the Brayflox longstop.
Now, because of network lag, the game has become a nightmare to play,
not because of the content or difficulty of the dungeons,
but because the client-server updates have several seconds of freeze every ten seconds.
I mean : the picture and the local animations keep being fluid, the mobs and playable characters HP,MP,position freeze for 2 to 15 seconds every 10 seconds.
- Can you please contact the 3 main ISP in France and check with them peering and routing so that network throughput to your datacenter is ok ?
- Can you stop calling the american datacenter "European" since it is located almost 6000 km away from Europe. Just call these servers American servers.
- Do you have plan to place some servers in Europe ?
The voice overs feels very limited. Will you implement v/o for at least all cutscenes?
I am a really big fan of nostalgia and seeing nods to the earlier Final Fantasy games. Can you give us any sneak peaks on some of these that might be implemented? For instance:
- Minions (Moombas? Wyverns? Oglops?)
- Mounts
- Locations (Opera House? Doom Train?)
- Not as common Summons/Primals (Valefor, Tritoch, Magus Sisters, etc..)
- More job specific armor based on previous franchise characters (Freya DRG armor, Yuna SMN armor, Cloud GLD armor, etc...)
- Music from previous games (updated/remixed of course)
Thanks, love the game!![]()
Last edited by KataKana; 09-14-2013 at 03:36 AM.
will there be music based off each weather effect?
Will special jobs ever be addressed in game? Meaning, if not for the forums I would not have know that I could pick up Dragoon by going and getting 15 in Marauder. Seems like there should be something that tells you your options when you hit a specific level.
Greatly appreciate you guys hard work. But my question is, where is the end game hard content? Can we have open world content back?
I didn't speed throught the game, i am like others who come from 1.0 and even others who have 50 job, 50 gather, 50 craft, and i regretfully feeling like there is not much endgame content, I've done all the endgame content, finished a relic, working on others, and the only content mainly for endgame would be bahamuts coil, which we are planning on besting in the coming weeks. I really find it hard that Bahamut's coil is the only real endgame content ; ;, and I've did fate, fate is only for leveling.
are there other jobs coming to the game, when? would that be free content or DLC!?
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