I really want to do dungeons but i want to gain either tomes or seals for defeating mobs in every 50-dungeon i think we should either get like 10 seals or 1 tome per normal mob kill.
now this is my first time reaching end-game in an mmo so i might be a bit inexperienced whit what you get in end-game dungeons but it feels tedious to spend between 60 to 90 minutes everyday for 50 tomes or sometimes 10 tomes and then wait another 20 to 40 minutes for duty finder to find a group for you!
or maybe add gil drops in dungeons from mobs, 25 to 75 per kill depending on what mob you defeat.
if a dungeon is more rewarding more people will queue up and make the duty finder useful for every class.
I want end-game to be fun, enjoyable not tedious and sometimes brutally hard depending on what type of people you end up with duty finder.
what do you think?![]()