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  1. #1
    Player
    Astralen's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Priss Malina
    World
    Phoenix
    Main Class
    Conjurer Lv 50

    A small list of suggestions

    Hello

    ¤ I cannot do anything while mounted except moving around. I would very much like to:
    - Talk to NPCs about quests (acquiring new quests, hand in quests and so forth)
    - View my Teleport destinations
    - Get dismounted automatically if I have selected a target and use an Action skill

    ¤ I would like to filter low level quests (less than 6 levels below me) on both the map and recommendations. If I select another class, which is lower level than my main class, the same rule is applied

    ¤ Tabbing needs an overhaul. Too often I Tab to select my nearest target only to see that a target way further away is selected

    ¤ Equipment set preview, I know there is one but it's pretty hard to get to. Would be easier just having a button for it which temporarily replaces all armour in the Character screen so that I can more easily see what I need to craft for that current set

    ¤ Remove the interaction delay of ½ a second (clicking on an apple, dirt patch, Destination and so forth)
    (0)

  2. #2
    Player
    Astralen's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Priss Malina
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    ¤ Everything in the game seems to be instanced and watching the "loading icon" is something you do quite often. Unfortunately the loading times are quite long and should be decreased if possible. I see no difference in loading times between having the game on an external USB 3.0 HDD or a SATA3 SSD

    (Char limit 1000, gosh -.-)
    (0)

  3. #3
    Player
    Gustoril's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Gustoril Spark
    World
    Masamune
    Main Class
    Gladiator Lv 23
    All that would be great. more smooth feeling because at the moment, this game feels like it operates in parts. (Cant do this while doing that, must finish this animation before activating the next and so on)
    (0)