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WoW uses a system very similar to XIV's though. One Generic Item is created in mesh and the multiple textures are created to fill the mesh in various ways.
A huge majority of all the items in WoW are recycled meshes with new textures. And they can use the same system in XIV they can even alpha off individual model elements like armor skirts and knee pads to make the mesh appear different but at the core its the same full blown mesh used in various armors.
This reduces generation time for character designs simply by making it so a single texture can be used by all races, Currently I believe the only races that have modified textures for their armors are Lalafells (shared between both genders) and Miqo'te (Tails) The Miqo'te armors generally do no have breast detail painted onto the texture of the armor itself and instead use geometry to create the breast shape on the texture so the texture is possible sharable in some cases with the male Miqo'te and I have no doubt the Female Roegadyn and Female Hyur Highlanders could share the same textures with the rest of the normalized races (Hyur, Elezen and Roegadyn)
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
I had a feeling that this is the way it works. Admittedly, it's only because of what little I learned of meshes from Sims 3 character/hair/clothing design. But...this comes back to efficiency. Manipulating basic meshes is more efficient than what Abriael is proposing happens. Either could be true, but the latter is not a logical way to carry out programming. It is not a logical way to carry out anything unless a company has unlimited resources.WoW uses a system very similar to XIV's though. One Generic Item is created in mesh and the multiple textures are created to fill the mesh in various ways.
A huge majority of all the items in WoW are recycled meshes with new textures. And they can use the same system in XIV they can even alpha off individual model elements like armor skirts and knee pads to make the mesh appear different but at the core its the same full blown mesh used in various armors.
This reduces generation time for character designs simply by making it so a single texture can be used by all races, Currently I believe the only races that have modified textures for their armors are Lalafells (shared between both genders) and Miqo'te (Tails) The Miqo'te armors generally do no have breast detail painted onto the texture of the armor itself and instead use geometry to create the breast shape on the texture so the texture is possible sharable in some cases with the male Miqo'te and I have no doubt the Female Roegadyn and Female Hyur Highlanders could share the same textures with the rest of the normalized races (Hyur, Elezen and Roegadyn)
-Escape to reality.
I can confirm that such obligations did indeed exist. They were evident to anyone that visited any japanese website or relevant media during the few months prior to release. basically every PC manufacturer in Japan struck a deal with SE to use the FXIV brand in order to publicize their PCs. The game itself moved a ton of hi-specs gaming PCs in japan.
By the way, I'm not saying that was a good idea. Quite the contrary, as it put developers in a bottleneck. But unfortunately in this industry it isn't rare at all that executives put developers in this situation.
The wow system is much easier to work on simply because the detail is infinitely less (and there are less effects applied, like normal mapping)
Textures in most models in FFXIV actually requires a certain amount of optimization to fit different races (otherwise the details would stretch horribly as they do in wow). Also, the amount of texture recycling that happens involves textures, but meshes need to be manually adapted to different body types.This reduces generation time for character designs simply by making it so a single texture can be used by all races, Currently I believe the only races that have modified textures for their armors are Lalafells (shared between both genders) and Miqo'te (Tails) The Miqo'te armors generally do no have breast detail painted onto the texture of the armor itself and instead use geometry to create the breast shape on the texture so the texture is possible sharable in some cases with the male Miqo'te and I have no doubt the Female Roegadyn and Female Hyur Highlanders could share the same textures with the rest of the normalized races (Hyur, Elezen and Roegadyn)
That's because the same piece of equipment has different dat files (or entries in a dat file) for different races/genders.
I SERIOUSLY doubt that female roegadyns and highlanders should use the same body type. The two races have completely different features.
I understand that this issue is important to you, but I don't think it's advisable to encourage a sloppy implementation just to get it into the game.
Last edited by Abriael; 03-15-2011 at 08:55 AM.
I was always pretty disappointed, because SE never gave a definite yes or no to the male miqote + female highlander/roe question. The best answer I saw was pretty much like... we have the models, but we aren't going to implement them at this time.
Why the heck not? People have been asking for them since FFXI. It seems almost rude to not do it at this point, especially considering FFXIV's lore is different from XI's.
Either way, they'll probably never do it. If they didn't do it with XI in it's 7, almost 8 years of service... it won't happen in XIV... not until an expansion, anyway (and that's being hopeful).
☆ space trash ☆
Anyone knows why are there no female galkas in xiv (the xiv name is a tongue twister)? In XI it was lore related, but here? No idea. They don't seem to reincarnate.
i like that video Seems the Male miqote have a youthful pretty boy look... YAY for not being ugly thundercat-ish catmen XD i think i'd physically harm someone if they looked anything like Panthro...
I agree, I want a male Mithra! I would totally start over for that race.![]()
http://amithist.deviantart.com/
I would very much like to see these implemented into the game... It really bothered me that it took YEARS to make even a SINGLE male Mithra in FFXI show up. ( <3 Lehko!)
Additionally, I really don't see any references to female Roegadyns or male Miqo'te that parallel the "omg there aren't enough that they can stop breeding" excuses that were made for FFXI's male Mithra population and why they don't adventure showing up...
Red XIII is Canid though not feline. Thats not a good branching point for anything feline.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
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