
So they can balance it and make it close. They could also make a dungeon much harder (mechanically, not gear) and give more of a reward for that. They have an infinite possibility factor. It is a game after all.I find it funny how people complain about there only being one dungeon.
While I do agree that there needs to be more than one dungeon to get these things, let's be real here. Even if they do add more dungeons one of those dungeons is going to be quicker than the others. Which means people will farm the one that is quickest, which means, people will still be running the same dungeon over and over and over regardless.

Still doesn't take away the fact that people will find what is mot efficient and whatever that is is what people will do over and over again, ignoring everything else. It's simply how things work. I'd rather they put their focus more in the end, end game, rather than providing more dungeons to farm for the gear to get into that level of end game.
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