Quote Originally Posted by Engineer View Post
Here are some of my ideas on glowing weapons..

- Weapons that glow should only glow in active mode.
- The glow effect should not be bright, and should look similar to frodos bilbo from Lord Of The Rings.
- Elemental glow effects and color should correspond with its element. IE. Fire weapons would have a red dime glow effect, and would produce a small fire explosion when the player attacks.
- Glowing weapons should have unique striking sound effects.
- glowing staves, and rods etc. Should have a glowing sphere above the mage weapons, or the top of the mage weapon should glow.


-En spells should have a greater effect, instead of the dime effect, the weapons should be what the element is . IE. A fire enspelled sword would have a visual effect of being on fire, and have a fire effect upon striking. IE. A water enspelled weapon will have water dripping from the weapon and have a splash effect upon impact.
I like this, effects should be visible...but not too distracting and only when you use them.

I especially like the elemental effects...perhaps without the constant glow effect, for example sword with fire damage (or Enflamed) would show small flame effect when swinged...something like this: but much more subtle http://www.darkassassin.com/images/B...amingSword.gif