Quote Originally Posted by Sirtis View Post
Then I propose something, which of course I like a lot, instead of colored clouds floating about points on equipment (ala WoW), have brightly colored sections in the design of weapons. This game has plenty of dark areas. I can not count how many times I run into walls and rocks around Gridania at night when it rains.

Imagine walking into some ordinary cave, and while your eyes (the camera in this case) adjusts to the difference in illumination, you see this shadowy outline of a character running towards your direction. This outline has segments of red, green, purple, pink or any color really which is bright on the weapon and not affected by shadowing so they always standout. To use WoW again as a reference, one of my favorite effects that they did was on the helms. The helms would hide the face, which is fine, but the neat thing was that in place of where the eyes were (or even fake eyes) they would have small glowing bits that would always stand out and intimidate others.

I suppose this could go wrong too. We could be playing a TRON game, or give people flashbacks to Batman & Robin w/ those neon and black lights.
I can see where you are getting at. But take a look at some of the weapons that the NMs drop. Fists of the Sixth Sun is a vibrant Blueish color, and it illuminates in dark areas, not to say that it glows or gives off light, but the color of the weapon is a bright blue color, and is easy to see in the dark.

All they need to do is throw in some more colors. If they immediately resort to the WoW glow, it just wouldn't fit the art style of the game.

I know for sure that there are going to be some really badass weapons, but we are being capped at Rank 50 for now, so we are stuck with the more "ordinary" weapons.