As long as it is not tacky sure. It can be so easily messed up. Cooler effects of a crystal sword and such, like Tidus's Brotherhood would be nice. Also something like pitch could be added to your realistic weapon and gives it a fire effect.
As long as it is not tacky sure. It can be so easily messed up. Cooler effects of a crystal sword and such, like Tidus's Brotherhood would be nice. Also something like pitch could be added to your realistic weapon and gives it a fire effect.

I want a glowing piece of wood >.>;
More seriously, I don't mind having added effects on weapons although it's not ultimately needed.



I want more like elemental like graphics
Watch the CGI Cutscene, when they're fighting that morbol, you will see the mage cast some sort of fire magic onto the archer, this causes his arrows to flame up? I'm not into glowing for the sake of it, but if I use some fire/arrow strike or fire arrows they they could have this affect.
Also if you use Red Lotus Blade, your sword should flame up for a second
But in terms of design, keep it minimal and not glowing like some unreal engine 3 game, the latern shield is how it should be done!



I'm all for a slight glow, aura, pulse, what have you as long as it makes sense. Something like the Flametongue certainly should have had a better look than it currently does and a slight fire aura of some kind would make sense.
I don't think anyone really wants ridiculously bright glowing weapons to the point where you can't actually see any detail on them due to the overpowering light. I think aura lines, slight glows or other similar things would be fine where applicable. Unique or elemental equipment.
Speaking of glowing things though, I wonder if we'll be able to see materia slotted in anything. It would be interesting if there was some kind of visual cue, maybe not even that extreme. I mean we already have the gems showing in the rings.

and when we're well fed maybe our bellies can get fat. glowing weapons would just look plain tacky =p ide prefer just more unique weapon designs and armor etc



I'd rather not see it at all, as I find it to be tacky most of the time, but if done correctly I wouldn't mind it to much. As others have said, it needs to be subtle, instead of stabbing your brain via your eyes like games such as WoW and Aion where everything glows.





Elemental weapons should have elemental effects on them, a lightning wand should spark, fire should should have flames on it, but just having a big glow on the weapons would be pointless.
http://minus-k.com/nejitsu/loader/up110352.jpg
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Lantern Shield, it's a subtle effect, not engulfing you in the glow and flames of (deity) like most people want when they refer to glowing weapons and armor.



yaa thats a good pick, its more illumination than glowing, when its pitch black night time you will see it, but it doesnt glow n blind you XDhttp://minus-k.com/nejitsu/loader/up110352.jpg
^
Lantern Shield, it's a subtle effect, not engulfing you in the glow and flames of (deity) like most people want when they refer to glowing weapons and armor.



I don't see where you're getting it that everyone wants super ridiculous huge glowing effects of doom that blind you from a mile away. I think most people here are in agreement that they should be subtle yet noticeable.
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