I had an MTR running for the last 2 hours. I was at 10% packet loss, but dropped to 3 over the last hour.
After restarting it, I'm now getting 0% for the first 5 minutes.
Someone must have jiggled a cable....

I had an MTR running for the last 2 hours. I was at 10% packet loss, but dropped to 3 over the last hour.
After restarting it, I'm now getting 0% for the first 5 minutes.
Someone must have jiggled a cable....

I tried to do what they did with the netstat and finding the ip in the other topic, ping is fine in tracert, still rubberbanding and delay, this is still not an acceptable service in 2013 for me, I'm sorry it's just not on par, it's impossible to be doing anything decent -_-
Lag issue here...impossible to play after the maintenance. I'm very annoyed about it.
provider: Fastweb
server: Balmung
country: Italy

same
provider: fastweb
server: shiva
country: italy
all after second maintenance
1017 yep
3102 yep
Since maintenance today things are worse than ever. I cast protect and 3 seconds later the animation starts. Health bars are like 2 casts behind what i have cast. I cast a cure and all my buttons remain greyed out for a further 1 or 2 seconds. Sorry but this far from a pay worthy service in its current state.
Okay after some testing
pinging the server for a few minutes shows zero packet loss.
tracert gives hops on avg of 100 ms
I can download P2P at high speed
Beta 3 worked beatifully and since then things have gotten progressively worse. I have tried forwarding ports, dmz nothing makes a difference!
Last edited by Istym; 09-13-2013 at 06:31 AM.
I could tell you my adventures — beginning from this morning,
but it's no use going back to yesterday, because I was a different person then.
Same issues
Same here (no issue till today).
provider : Numericable
server : moogle
country : france
I have the same issue as the rest of these players. After updating at 12:30 EST, logged in, noticed it a little and even more when I started moving around and going to different places. Joined a dungeon and could not even click buttons on my toolbar, the lag was so bad. Went back to work, and now five hours later I re-logged in and same issues.
NA Server: Diabolos
ISP: Time Warner
Client Location: New York - United States
It seems not every one has this issue which is weird.
I never had this type of lag up to the maintenance.
But it is unplayable, mining something has a 5 second delay.
On titan I don't see the bombs spawn sometimes, they just flash on the screen out of the blue.
It's not consistent lag either, it's just a huge spike or a freeze.
I've problems in any instance at the moment since I have no idea when the spike hits, I can't participate like you can with lag.
I traced my connection down but it seems to be all fine.
The question is when is this going to get fixed
Since if I'm very honest the servers are already pretty bad, the build in delay makes the game unresponsive.
Data centre in Canada as well.
Having to deal with random lag spikes is just a bit too much.
SE said they would provide us with quality servers and it would be fine for the EU.
It isn't and stuff like this is making it even worse.
Same here on ps3...on a 50mb line so no issues.... however in dungeons I move out of circles straight away and still get hit. I see my heals actioned graphics etc but dont register and the tank dies...been unable to use df due to this issue. As a healer who cant heal or move from simple aoe is useless.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





