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  1. #51
    Player
    Ixsiehn's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Riela Marcellis
    World
    Tonberry
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Crevox View Post
    snip
    This is funny. The only difference that makes the difficulty gap between a monk and a dragoon in our main rotation is that monks need to worry about greased lightning upkeep and has to more frequently worry about their position to maximize DPS; in exchange, dragoons worry about the right time to use their off-GCD skills (jump) which can be fatal if used wrongly, and their 2 positional skills are extremely important for their DPS (1 gives the main buff for dragoons, the other is the combo starter for the 2 main debuffs, use them when not in position and they do nothing).

    Ultimately, id say its harder to play a monk, because greased lightning buff has a rather short duration, and having to worry about your position more frequently is harder to manage.

    But to put any of the ranged classes in front of a dragoon's difficulty is just... too troll to comment on.
    (1)

  2. #52
    Player
    Zareth's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    61
    Character
    Julianne Dragonhope
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crevox View Post
    MNK > BLM > SMN > DRG

    I dunno where BRD fits, I haven't personally played it or looked at it enough. I believe it's somewhere between SMN and DRG.

    DRG is intentionally designed to be simple and the easiest. They specifically said that was the case in the beta forums.
    BLM: Spam fire 1 until fire starter kicks in and then blizzard 3 with Thunder 3 every now and then. Yes, that's SO hard!
    SMN: Stand still and rotate through the various DoTs if they're not up but otherwise press 1 button over and over...yes, that's so hard too!

    DRG: Have to worry about not only keeping DoTs up but buff/debuff and making sure to get the positioning right and not use the off GCD skills at a bad time where it can either mess up the rotation or get you killed.

    Yup...sounds like someone's upset at how bad SMN is in this game and is taking it out on other classes.
    (2)
    I'm a crafter Jim, not a Warrior! I don't want to fight as a Warrior just to be able to craft!

  3. #53
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zareth View Post
    BLM: Spam fire 1 until fire starter kicks in and then blizzard 3 with Thunder 3 every now and then. Yes, that's SO hard!
    SMN: Stand still and rotate through the various DoTs if they're not up but otherwise press 1 button over and over...yes, that's so hard too!

    DRG: Have to worry about not only keeping DoTs up but buff/debuff and making sure to get the positioning right and not use the off GCD skills at a bad time where it can either mess up the rotation or get you killed.

    Yup...sounds like someone's upset at how bad SMN is in this game and is taking it out on other classes.
    You do realized that blm have to CC, heal, and keep themselves still right?
    Smn can be mobile, but any smn that doesn't do support is not a smn. Half their skills are healer skills which makes them invaluable.

    Both these classes have to look at enemies and team members.

    Drg is just an easier mnk in playstyle, though mnks are a lot more sturdier. Sure they have really long rotations, but when a drg talks about position off gcd and buffs...

    Mnks have off-gcds as well, have position based buffs as well (2 in fact, dragon kick and twin), have the forms, stances and have grease. A bad drg is a bad drag, a bad mnk is a missing member.

    They're all have complexities. None of them should be envious of each other, though mnks do have it bad, when situations go to heck.
    (0)

  4. #54
    Player
    MusouMugen's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Musou Mugen
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by kukurumei View Post
    You do realized that blm have to CC, heal, and keep themselves still right?
    Smn can be mobile, but any smn that doesn't do support is not a smn. Half their skills are healer skills which makes them invaluable.
    Did you just count being still as hard? Not pressing buttons is hard since when :P?

    Anyway, I'd say monk is hardest (most annoying?) to play. Ranged characters have simply too much advantage by just being ranged, even with cast times (that's why ranger is easiest imo, almost no cast times) so I'd say dragoon 2nd only coz it's melee with crap defense and jumps that suck if you want to have max dps.

    P.S. If summoner has to heal, the party is not doing well yo.
    (0)

  5. #55
    Player
    Astralis's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Astralis Luneglade
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Monk and dragoons are both hard. Monks rely on perfect rotation and the duration of each stance or buff only gives the user 1-2 mistakes and dps suffers heavilty.


    Summoner - almost every hard skill they have is dot. You have to manage it well as well as the aether buff which lets you use their 300potency skill


    Mages - failed rotations usually makes your regen phase longer and dps will suffer.


    Bard - simply watch out if a party member needs support then just dps and kite all the way
    (0)

  6. #56
    Player
    Zareth's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    61
    Character
    Julianne Dragonhope
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    The reality of things is pretty much as Astralis said. Each job has its own things to do. Until Mr. Crevox came in with his silly ranking that put DRG as being simpler than Summoner and Black Mage, people were in agreement. Monk is the most difficult/annoying. Dragoon is next in line. After that I think was Summoner. Followed by Black Mage and Bard respectively. I just did the same thing he did by feigning ignorance of the Mage jobs and simplifying them the way he did with Dragoon.

    If a Monk misses a step, DPS goes down quite a bit. Same with DRG but not by as much as a MNK. Summoner and Black Mage, will notice even less of a DPS loss if they miss something in their rotation. Hence the lower amount of complexity as most people who have tried the jobs agreed upon (other than Crevox).

    I love playing as a Dragoon (I prefer the FFXI version but this one isn't that bad). That doesn't mean that I haven't tried the other jobs though or looked into their optimal styles of play.
    (0)
    I'm a crafter Jim, not a Warrior! I don't want to fight as a Warrior just to be able to craft!

  7. #57
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by MusouMugen View Post
    Did you just count being still as hard? Not pressing buttons is hard since when :P?

    Anyway, I'd say monk is hardest (most annoying?) to play. Ranged characters have simply too much advantage by just being ranged, even with cast times (that's why ranger is easiest imo, almost no cast times) so I'd say dragoon 2nd only coz it's melee with crap defense and jumps that suck if you want to have max dps.

    P.S. If summoner has to heal, the party is not doing well yo.
    You never think a blm isn't trying to keep you alive? Heck a blm has to keep the healer alive at times.

    In a light party, only the healer will have in combat raise. That means if your healer dies most likely it's a fail. The blm then has to both damage and make sure the healer is alive. And many times the blm has to keep the other dps alive as well.

    And you think blm is on the same level as brd... you really need to play blm, and whine why you can't just blow through fire1 to fire 3. This isn't even counting CC skills like sleepga. One final sting and you're most likely wiping.

    blm/smn have to keep an eye on both sides of the battle. No melee really need to do that. and a brd might as well be shooting on the corner most of the fight.

    Even mnk has his/her limits. They will never be able to save a tank or a mage, because they have nothing that can help. But a blm/smn can, so they must.

    Blm have it worse since 90% of their skills must be in range and cast time. I would say 30% of the time, a blm will be more support then damage. sleep and pyhsick alone puts major pressure in doing their job correctly.
    (0)
    Last edited by kukurumei; 09-17-2013 at 01:53 AM.

  8. #58
    Player
    Kanzer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    185
    Character
    Kanzer Vardel
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Crevox View Post
    MNK > BLM > SMN > DRG

    I dunno where BRD fits, I haven't personally played it or looked at it enough. I believe it's somewhere between SMN and DRG.

    DRG is intentionally designed to be simple and the easiest. They specifically said that was the case in the beta forums.
    Try playing a class before making silly assumptions. Dragoon's are far from the simplest and easiest.
    (0)

  9. #59
    Player
    Merix's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Varisa Merix
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    BRDs if you play them optimally are complex, not as much as MNKs though.

    And no, that macro is not optimally on a BRD.
    (0)

  10. #60
    Player
    Veis's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Aestahl Lysilium
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I rerolled away from monk because it is the most frustrating class to play.

    You have to time and maintain a really long rotation and manage dots... and the moment you cant get to the boss in time you lose all your progression.

    Monk is a nightmare to play.

    To those say: "LOL YOU JUST BAD/LAZY"

    You try playing monk for 3 hours straight during a raid fight. It is exhausting as hell.

    If you want easy, roll Bard. They have all the advantages of being melee and ranged. Nothing has a cast time and you are ranged. Very easy dps. Dragoon was pretty easy too. SMN isnt that bad as long as you aren't stupid. BLM can be tricky to get the rotations down.
    (0)

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