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  1. #21
    Player
    Tylia's Avatar
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    Sep 2013
    Posts
    7
    Character
    Tylia Fayae
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crevox View Post
    MNK > BLM > SMN > DRG

    I dunno where BRD fits, I haven't personally played it or looked at it enough. I believe it's somewhere between SMN and DRG.

    DRG is intentionally designed to be simple and the easiest. They specifically said that was the case in the beta forums.
    did u ever play a DRG?
    (4)

  2. #22
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Tylia View Post
    did u ever play a DRG?
    Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.

    http://i.imgur.com/u5JCxVz.png
    (1)

  3. #23
    Player
    Tylia's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Tylia Fayae
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crevox View Post
    Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.

    http://i.imgur.com/u5JCxVz.png
    keep that things up is way harder then freakin summoner dots or smth else. If boss is moving just 1 degree whole rotation is fucked up and u lack of dps then.
    (0)

  4. #24
    Player
    Nemiros's Avatar
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    Sep 2013
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    6
    Character
    Nemiros Elvenao
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crevox View Post
    Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.

    http://i.imgur.com/u5JCxVz.png
    I dunno when their design changed, but DRG is definetly not the easiest or simplest of classes, i dont think its even possible to play it (competitive dps wise) on a controller. That image you linked is like the most basic the dragoon rotation can be, certainly wouldnt be competitive dps, it doesnt have a single off GCD skill or even one actual DRG skill, so im taking it as a joke.

    For the OP question id say: MNK/DRG most complex and around the same. DRG has it a bit better because of how the fight works, even if it has a more complicated rotation it can be landed and can do its DPS, MNK has a very hard time keeping up, so they need to think fast. then Summoner, BMG, and bard.
    (3)

  5. #25
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Nemiros View Post
    I dunno when their design changed, but DRG is definetly not the easiest or simplest of classes, i dont think its even possible to play it (competitive dps wise) on a controller. That image you linked is like the most basic the dragoon rotation can be, certainly wouldnt be competitive dps, it doesnt have a single off GCD skill or even one actual DRG skill, so im taking it as a joke.

    For the OP question id say: MNK/DRG most complex and around the same. DRG has it a bit better because of how the fight works, even if it has a more complicated rotation it can be landed and can do its DPS, MNK has a very hard time keeping up, so they need to think fast. then Summoner, BMG, and bard.
    Everyone has off GCD skills. Dragoon still has it the easiest of all of them, and the rotation is not very fast paced/not many decisions you have to make. The dragoons that say their rotation is hard has not dabbled in other classes very much.
    (0)

  6. #26
    Player
    Tylia's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Tylia Fayae
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crevox View Post
    Everyone has off GCD skills. Dragoon still has it the easiest of all of them, and the rotation is not very fast paced/not many decisions you have to make. The dragoons that say their rotation is hard has not dabbled in other classes very much.
    and ofc u did
    (0)

  7. #27
    Player
    Nemiros's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Nemiros Elvenao
    World
    Leviathan
    Main Class
    Lancer Lv 50
    I dont think I can change your mind, and that is fine, its your opinion, but I do believe dragoon has the longest rotation, having an off GCD skill in between most skills and a very sensitive priority system. That being said, I hope you're right and they revisit the DRG and the MNK to make them simpler so that the positional requirements and extensive melee range aoe on bosses can be easier to be dealt with.
    (0)

  8. #28
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    DRG is simple enough. The beta forum complaint people had was to make the more complex because they're too easy, and SE straight up said no because they're intentionally designed to be simple.

    Melee is meant to have positional requirements and it's balanced around it. I don't melee too much, but my melee friends have no complaints about it (my MNK friend only complains about bosses like Titan that jump and cause a loss of greased lightning).
    (0)

  9. #29
    Player
    Tylia's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Tylia Fayae
    World
    Shiva
    Main Class
    Lancer Lv 50
    I dont complain either.

    For me? It is fun to play DRG and i dont want them to make the rotation easier. I just said that its not simple and you just stood it that way, that there is nothing more simple than playing a DRG.
    (0)
    Last edited by Tylia; 09-14-2013 at 05:44 PM. Reason: <3

  10. #30
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Tylia View Post
    like beta was about max lvl 38 and most of worth skills only came after that
    Beta phase 3/4. Legacy players were able to play Level 50 DRG.
    (0)

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