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  1. #10
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Azunia View Post
    snip
    How is it a troll?

    SMN requires very strict timing due to the way the global DoT works, and due to the way RS interacts with DoTs. You have to take in consideration all animations and flight time to get maximum up time.

    In addition to this, the starting rotation is fairly convoluted and any boss with add phases, or invulnerability phases, makes you have to pay attention and make judgement calls.

    A boss is going to go invulnerable. Do you use Bio for more DPS, or Bio II for the longer duration? That depends, which will still let you use fester and how long is the phase? If Bio II will still be present after the invulnerability phase, then you only have 2 GCDs before your next fester. If not, or the timer will not be long enough, you should Bio.

    Things like that are what make good summoners, and average ones.

    That said, I will say it's much, much easier to be an average summoner than an average monk. You have to utilize movement to even be average on a monk, but once you have everything down it's not very hard.

    Quote Originally Posted by Lany View Post
    Hard part about SMN dps if there are more than one or/and scholar use dots too. Have fun to find your dots espesially if you have hard time to see those slightly greenish counters on your dots.
    This, too. This will get fixed eventually, though.
    (3)
    Last edited by Kevee; 09-14-2013 at 01:08 PM.