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  1. #1
    Player
    Kalamari's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Alexandra Sapphora
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Hoping they will drastically simplify the monk rotation, or at least some parts of it (GL upkeep for example) to give a little more quality of life. I'm all for challenging rotations and jumping through hoops while balancing an egg on a plate ontop of your nose but some fights like Titan hardmode simply don't forgive divided attention, and monk rotation divides the FCK out of your attention (I'm sure Dragoons are in the same boat).

    tl;dr: Monk/Dragoon damage requires disproportionate effort to do the same damage or lower damage as Bards, later fights just don't forgive divided attention unless you're a robot.
    (0)
    Last edited by Kalamari; 09-14-2013 at 10:34 AM. Reason: grammurr

  2. #2
    Player
    Zerosix's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Zero Six
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    I know, and ranged rotations are cake mode, they do not need to avoid as much, and put out equal damage. It has to be worse for you as a monk. At least dragoon looks amazing, monks got the bad end of the stick. :P
    (1)

  3. #3
    Player
    Teeko's Avatar
    Join Date
    Aug 2013
    Posts
    374
    Character
    Kit Tinkerton
    World
    Lamia
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Zerosix View Post
    I know, and ranged rotations are cake mode, they do not need to avoid as much, and put out equal damage. It has to be worse for you as a monk. At least dragoon looks amazing, monks got the bad end of the stick. :P
    Really? I love the way monk gear looks, and I am not a huge lover of dragoon lances/polearms. To each their own, I guess.
    (0)