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  1. #1
    Player
    Akashi's Avatar
    Join Date
    Apr 2011
    Posts
    68
    Character
    Gadran Rorholm
    World
    Balmung
    Main Class
    Marauder Lv 30
    Getting a bit uneasy looking at the DRG Rotations.. or the game in general really. One of the biggest problems with WoW is ability bloat. Was hoping FFXIV would have it better.. but it seems to be even worse! Hopefully macros will be able to save the day so I don't have to have more than 24 ability keys bound. Would have been nice to have a combo system so some keybinds could be used more than once, or a streamlined system that uses few abilities but gets its depth from how they interact with other abilities (GW2).

    I think the former would have been better. FF is known for its many abilities, after all. Alas... hindsight. Not looking forward to higher levels.
    (0)
    Last edited by Akashi; 09-15-2013 at 10:06 PM.
    "You hurt me long ago; my wounds bled for years. Now you are back, but I am not the same."

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i have both mnk and drg 50 (yep) and from my viewpoint MNK is harder to play, not because the cycles is complex, no because do it all the time is nearly impossible.
    fight like ifrit that make you unable to attack even for 10 second screw the mnk all the way, you will loose your buff and will restart square one of your dps... meaning as the lowest one.

    DRG come after, you need to take care of your position, make sure no magical attack hit you (or you will suffer if not die) you have a very long cycle with a lot of possibility off gcd. is not hard, but that depend of your tank, of your capacity to be where you need to be at the right time.

    i will not talk of the other too much since i have'nt tested them too much at high level... but i doubt they can be more complex than Monk or Dragoon. anyone saying the inverse have clearly only read the forum and never try to play it.
    (0)

  3. #3
    Player
    Astralis's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Astralis Luneglade
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Monk and dragoons are both hard. Monks rely on perfect rotation and the duration of each stance or buff only gives the user 1-2 mistakes and dps suffers heavilty.


    Summoner - almost every hard skill they have is dot. You have to manage it well as well as the aether buff which lets you use their 300potency skill


    Mages - failed rotations usually makes your regen phase longer and dps will suffer.


    Bard - simply watch out if a party member needs support then just dps and kite all the way
    (0)

  4. #4
    Player
    Zareth's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    61
    Character
    Julianne Dragonhope
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    The reality of things is pretty much as Astralis said. Each job has its own things to do. Until Mr. Crevox came in with his silly ranking that put DRG as being simpler than Summoner and Black Mage, people were in agreement. Monk is the most difficult/annoying. Dragoon is next in line. After that I think was Summoner. Followed by Black Mage and Bard respectively. I just did the same thing he did by feigning ignorance of the Mage jobs and simplifying them the way he did with Dragoon.

    If a Monk misses a step, DPS goes down quite a bit. Same with DRG but not by as much as a MNK. Summoner and Black Mage, will notice even less of a DPS loss if they miss something in their rotation. Hence the lower amount of complexity as most people who have tried the jobs agreed upon (other than Crevox).

    I love playing as a Dragoon (I prefer the FFXI version but this one isn't that bad). That doesn't mean that I haven't tried the other jobs though or looked into their optimal styles of play.
    (0)
    I'm a crafter Jim, not a Warrior! I don't want to fight as a Warrior just to be able to craft!

  5. #5
    Player
    Merix's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Varisa Merix
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    BRDs if you play them optimally are complex, not as much as MNKs though.

    And no, that macro is not optimally on a BRD.
    (0)

  6. #6
    Player
    Veis's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Aestahl Lysilium
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I rerolled away from monk because it is the most frustrating class to play.

    You have to time and maintain a really long rotation and manage dots... and the moment you cant get to the boss in time you lose all your progression.

    Monk is a nightmare to play.

    To those say: "LOL YOU JUST BAD/LAZY"

    You try playing monk for 3 hours straight during a raid fight. It is exhausting as hell.

    If you want easy, roll Bard. They have all the advantages of being melee and ranged. Nothing has a cast time and you are ranged. Very easy dps. Dragoon was pretty easy too. SMN isnt that bad as long as you aren't stupid. BLM can be tricky to get the rotations down.
    (0)

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