Results 1 to 3 of 3
  1. #1
    Player
    d4rkie's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Mi'qo Akiyama
    World
    Ultros
    Main Class
    Archer Lv 80

    We need better higher level dungeons, like Qarn

    I play dungeons for fun. Latest posts here make me worried about end-game dungeons. I do expect there to be dull dungeons and fun dungeons. *and I hope the Binding Coil to be a fun one*

    If a dungeon is speedrunnable - it's a bad dungeon, IMO. "fixing" it by adding more mobs it's a short term fix, making the dungeon less appealing in the long term. I would suggest devs to review the speedrunnable dungeons and make them harder, adding some bonus drops from mobs. Why they don't drop crafting items like the lower level ones do is beyond me. I'm talking about the Amdapor Keep here.

    I think Qarn is a good dungeon. The mobs there are clever and dangerous and the bosses are a nice challenge. Besides, you can't bypass most of the mobs, and tactics like killing the stones on platforms are a nice touch from melting mobs just to progress.

    TL;DR - Make higher level dungeons harder not by numbers, but using mechanics and add rewards for killing mobs on the way to the bosses.
    (2)

  2. #2
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    I agree, when I got to Qarn and did it I was so excited for future dungeons. Challenging trash you can die on and have to pay attention to, fun mechanics like killing things on platforms to open doors, hidden treasure chests you need to access by reading the stone in the front. No longer was I experiencing generic trash - > boss - > loot - > trash - > boss - > loot - > etc. I was experiencing an actual DUNGEON that felt like an exploraton.


    Too bad it ended there, and the 50 dungeons are as generic as possible. Really sucks.
    (0)
    Last edited by Shiyo; 09-13-2013 at 12:10 AM.

  3. #3
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Qarn, CC, DH and AV all should have been level 50 dungeons or the hard mode versions should have already been created for a few of them. The majority of players spam FATEs to level anyway and the dungeon gear becomes outclassed quickly as you level up.
    (1)