If you dont let people know you dont know what to do, then they won't know to tell you what to do. So then you'll show up and screw things up, and give people a bad impression of new people.
If you dont let people know you dont know what to do, then they won't know to tell you what to do. So then you'll show up and screw things up, and give people a bad impression of new people.
@ OP; Dafuq?
I usually let them know if its my first time running a dungeon so that they'll let me know what to be prepared for as a heal. Never have i ran something that ended up in a wipe from this. Hell, we've had terribad DPS that loves the red circles around their feet so much that ONLY the tank and I had to duo the bosses. Coincidence? Some people are just horrid and/or d-bags.
I always let people know it's my first time in. Even when I have a relatively easy job of it as a BRD it's still nice to let people know you haven't seen the mechanics of the dungeon yet.
Yep that is the key to good team work, to not communicate at all. lol
first thing I say when I'm running a new dungeon is: Hi, first time running this dungeon.
Not to cause the flames of wrath, but I have to kind of agree with the OP. I've been in instances (endgame mostly) where people with yell and complain and leave if they have newbies in their group. I tend to see this a lot in Primal HM battles. Someone asks the "whose new question" and then when someone raises their hand, all hell breaks loose. "Oh great, we're all going to die. It's not even worth it. You scrubs can go ???? yourselves." Yea......I don't wish that treatment on any newbies.
People unfamiliar with the dungeon is not the problem. People who refuse to listen and learn about the dungeon and its mechanics is the problem. People too impatient or unwilling to teach only compounds the problem.
I've enjoyed my second pass through the dungeons raising my gladiator and meeting real actual newbies to them. Nearly all of them have been so nervous about screwing up that they listen attentively.
I dont get it, every dungeon is basically dont stand in stuff. How could you not figure this out. There are no real difficult mechanics other than aurum vale and endgame dungeons/HM Primals. And those are not that tough until garuda HM/Tital HM.
If they are new I tell them not to stand in stuff and it worked out pretty well while leveling.
Last edited by Ruprect; 09-13-2013 at 01:09 AM.
I always let people know as well, and will continue to do so. But yes, people leaving just because someone is new is pretty freaking lame.
I think it's better to educate people about what to expect rather than letting them remain ignorant and possibly be a detriment to the group. There's a notification at the beginning of every dungeon whether there's a new person or not, so it shouldn't come as a shock whether you have someone new to the dungeon or not.
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