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Results 281 to 288 of 288
  1. #281
    Player
    Xayoc's Avatar
    Join Date
    Aug 2013
    Location
    Hawaii
    Posts
    345
    Character
    Youko Nakajima
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Camate View Post
    Greetings,

    We're planning to release a hotfix next week that we'll use to address and adjust a few elements.

    One of the adjustments regards the regular monsters in level 50 dungeons and how there is currently no reason to defeat them.

    We'll be announcing additional details about the hotfix details soon!
    This better not be something stupid as in the 'hotfix' for AK whereas simply adding a requirement to kill trash to access the boss. Make trash difficult requiring coordination and make it drop valuable items, only then will people not go out of their way to skip it.
    (3)

  2. #282
    Player
    Endigiont's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    181
    Character
    En Digi
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I'd prefer if players had an incentive to kill trash mobs other than just as a requirement to advance through the dungeon. Regardless if the rewards are % chances of acquiring tradable or binding items or if it gives you something like company seals. The difference is people sneaking past trash mobs because they are just a time and gil sink to where the party will hunt them down and clean up the entire dungeon.
    (1)

  3. #283
    Player
    Sanchezz4387's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    43
    Character
    Ullefore Oakenheart
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    id be quite happy to just receive worthwhile xp, and that goes for every enemy in the game really as most enemies are totally pointless in this game, they give naff all loot and naff all xp.....full on retarded for an rpg
    (0)

  4. #284
    Player
    Yondaimee604's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Alicia Melchiott
    World
    Ultros
    Main Class
    Thaumaturge Lv 20
    cant agree more
    (0)

  5. #285
    Player
    Sapphires's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Ruby Lux
    World
    Excalibur
    Main Class
    Botanist Lv 90
    im so tired of fate grinding, the dungeon monsters should give way more xp or have a higher xp chain multiplier to reward well geared people killing it fast
    (0)

  6. #286
    Player
    Genjisamurai's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Renzo Genji
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sapphires View Post
    im so tired of fate grinding, the dungeon monsters should give way more xp or have a higher xp chain multiplier to reward well geared people killing it fast
    Its funny since duty finder is already congested as it is. I can't imagine what would happen if all these fate grinders started doing dungeons for exp.
    (1)

  7. #287
    Player
    Cobrauh's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Annaniah Apocholipso
    World
    Exodus
    Main Class
    Archer Lv 50
    I dont understand why there is no extremely rare drops in dungeons from trash mobs. Getting an amazing item from garbage mobs has to be one of the most rewarding things you can do for a dungeon. Like a rare weapon that is better than a relic or amazing armor pieces that stand out. And its always fun to be in a group and you get that RARE loot role and then bam! You roll a 2 and someone else gets it lol. Then u get to be pissed ahaha.
    The way the game is set up, getting a rare that you cant use for your main character would give you a reason to lvl a new job all the way to 50. Thats the kind of rare I'm talking about. Items that make you want to play a dungeon. Even if your odds are extremely low. There are obviously many ways to improve trash kills, but I was shocked to see absolutely nothing like this in a rpg dungeon. Did you guys forget to put the rpg in MMO? I swear RPG's where one of a kind for like a decade. Then something happend.
    (1)

  8. #288
    Player
    AideLee's Avatar
    Join Date
    Mar 2012
    Posts
    29
    Character
    Naya Na
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by ilJumperMT View Post
    Trash mobs are a waste of time that yield no items or gil.
    The real issue is lack of content where endgame players can farm philo and mytho tomes... and with the new patch, things will be better...
    (0)

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