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  1. #261
    Player
    Kenjinmaru's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Kenjinmaru Densetsu
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by misterrpg View Post
    More WoW whiny babies that cry when the game doesn't hand them everything they want.
    If the internet was high school, you would be one of these people who would get bullied and beaten up everyday for acting all smart when they actually aint got shit.
    Countless MMo's from before the times of WoW offered something for killing trash especially because they are conscious that players are quick to exploit flawed design.

    The point of trash is slowing the progress of a given group and give variety in the instance building up to the boss encounters.
    Intelligent game design rewards the desire to willingly tackle the trash by giving non-gamebreaking rewards for those who dont skip it, such as:
    (2)

  2. #262
    Player
    Kenjinmaru's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Kenjinmaru Densetsu
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    vendor items, low amount of currency, random green level drops (ilvel 55 or so would be relevant here), super rare blue level drops (ilvel 60 or so), ultra rare ilevl 70 drops in the harder instances, mega rare cute pets, etc etc etc...

    Nothing that makes or break the economy or the gear balance of those who get lucky, and miraculously shuts up thousands of players who are frustrated that when they are grouped with noobs through an ungated duty finder, they can spend 2 hours in Ak at Demon Wall to make nothing but 5-10 tomes for the first boss, about 25 gil (1 gil per mob) while leaving with a repair of 1000 gil plus.

    It's flawed design all over the place, and if they were listening to obnoxious little douches like you we would still be in 1.0 with them thinking the game is great as it is.
    (4)

  3. #263
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Each trash mob drops a single tome. Would it really make that much difference? They all have a 5% to be a capped tome. But gauranteed 1 uncapped tome at least. (referring to capped and uncapped as i STILL get the names mixed up!)
    (0)

  4. #264
    Player
    Brox's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Elandil Whisperwind
    World
    Durandal
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Terabyt3 View Post
    Each trash mob drops a single tome. Would it really make that much difference? They all have a 5% to be a capped tome. But gauranteed 1 uncapped tome at least. (referring to capped and uncapped as i STILL get the names mixed up!)
    No that would be dumb. 1-5 Gil per trash mob would be nice. 1 gil per trash pack? Something. Anything.
    (0)

  5. #265
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Brox View Post
    No that would be dumb. 1-5 Gil per trash mob would be nice. 1 gil per trash pack? Something. Anything.
    Huh?! What are you talking about?! Mobs already drop 1gil each. They are talking about making them drop more to gove players an incentive to kill them.

    Since farming tomes is the biggest grind before coil and titan how can you possibly think mobs dropping 1 tome instead of 1 gil be dumb?
    (0)

  6. #266
    Player
    Jarlax's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Jarlax Gennocide
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shiyo View Post
    It's worse than that, they actually yield NEGATIVE gil because of the cost of repairs for clearing them. You're punished by clearing them and receive absolutely nothing for your effort.
    No you don't, you get one gil per mob. Repair costs were lowered 1 run does not.. damage your gear enough.

    @OP Every game posts like this, no I don't need instant gratification. Completion of the instance and boss loot is fine. Some people actually enjoy the immersion of fighting your way to the reward.
    (0)

  7. #267
    Player
    Kenjinmaru's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Kenjinmaru Densetsu
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Jarlax View Post
    No you don't, you get one gil per mob. Repair costs were lowered 1 run does not.. damage your gear enough.
    I lol'd. Another exemple of a defender of the elistist widow and orphan who doesnt know what he's talking about.
    Repair cost were lowered because it was preposterously high; however it is still high enough to cost much more than what the run yields, 20 fold.

    The issue in FFXIV is that the gear damage is based on mob XP as opposed to player death. if the standard deterioration was reasonable and the death were highly punitive, then your elitist attitude would work: "dont be bad and your bill will be acceptable", in which case no need to change the trash drops.

    But the flawed design makes the whole topic very relevant right now. And your immersion argument isnt even remotely on topic: just another spike attempt of proving how awesome you want people to think you are.
    (0)

  8. #268
    Player
    Jaize's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Jaize Ryujin
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    He's just saying he enjoys doing the dungeon as intended lol not trying to say he's awesome because of it, I have seen several people say they dislike the speed runs, SE didn't kill the AK speed runs at all they just changed how you have to do it, i see several people still doing it.

    Your gear repair is also only as expensive as the cost of the DM which can range from 0 gil if you buy it with seals to 350 gil if you buy it from the NPC. If you get a few Allagan Pieces from the chests this should cover it.

    He may have said it in a slightly cocky manner yes, but that's typical on forums b/c everyone else likes to do so it rubs off on each other and often times they feel the need to do so to prove their point.
    (0)

  9. #269
    Player
    Brox's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Elandil Whisperwind
    World
    Durandal
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Terabyt3 View Post

    Since farming tomes is the biggest grind before coil and titan how can you possibly think mobs dropping 1 tome instead of 1 gil be dumb?
    Because you'd get a piece of Darklight gear every run?
    (0)

  10. #270
    Player
    Jaize's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Jaize Ryujin
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brox View Post
    Because you'd get a piece of Darklight gear every run?
    If each trashmob in AK dropped 1 tome 100% that's only 78 extra tomes not enough for even a DL accessory every run?
    (2)

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