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  1. #1
    Player
    StephieLynn's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Stephielynn Sturmwind
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I like dungeons but i agree with most the "trash mobs" need to drop something.. gil, gear, stones, something.. great example ffxi old school dynamis.. you had to kill "trash mobs" to get to the boss but they dropped gear and currency along the way.. something like this needs to be added to level 50 dungeons..
    (3)

  2. #2
    Player
    Karulaa's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Karulaa Stormclaw
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    For the people complaining that CM speed runs are an "exploit":

    First of all, I'm not the kind of person who complains about people watching cutscenes. If I end up in duty finder with people who want to watch CS, I'm fine with that, and if they're not familiar with speed runs, I have no problem staying and showing them how it's done. Everyone has to start somewhere.

    However, speed runs in CM actually make sense when you look at the storyline. You're essentially infiltrating an enemy base, so why would you charge in full speed ahead, aggro-ing ALL the things, and calling attention to yourself? Hence the searchlights you have to turn off. You're trying to NOT be detected. So to me it kinda makes sense to sneak behind some of the trash. Plus, SE made the decision to fix AK, but not CM, so they probably don't see it as an exploit. I do agree that you should have the option to queue up for story/no story so you're not having all the drama with CS.

    Just my two cents. :P
    (6)