Quote Originally Posted by Noata View Post
Wow the entitlement here.... I am struggling to think of a game that actually gave something worht while for trash mobs...
SWTOR, WoW, TERA, to name a few. They always drop fair amounts of money that builds up, they also don't usually take 2+ minutes per fight to kill.

It goes beyond simple "entitlement", as you so plainly put it. Think about it, how are people actually going to enjoy plowing through the whole two progression dungeons in endgame over and over again if there's no added incentive on the side? It's dull and repetitive, but you may as well to have something to show for all your effort.

Perhaps you enjoy wasting time, and that's your "entitlement", but try not to shove your expectations on others, thx.