So, let's get this straight then, based on skimming through this thread. Those who opposed speed runs feel that killing trash mobs are more than good enough incentive, since after all, you 'are supposed' to kill every mobs before getting to boss. Great.

Let's say you need 900 tomestones for getting the relic. You mean to tell me that you're totally cool with spending 60+ minutes per run, killing trash mobs over and over again, and losing money due to repair, and get little benefit out of it, and you're fine doing that 9 times in a row? Go ahead and try to claim that getting crafting materials is good enough incentive. I'm sure someone would be willing to buy whatever you make with it given how of little use most craftable gears are.

And of course, those who don't want to have to kill trash mobs unless necessary, are being accused of "feeling entitled', and god It's even amusing that speed runs are considered an "exploit".