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  1. #101
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Noata View Post
    Wow the entitlement here.... I am struggling to think of a game that actually gave something worht while for trash mobs...
    Dynamis dropped coinage.

    I can't believe I am actually citing something Dynamis did correct.
    (2)

  2. #102
    Player
    RynaultB's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Rynault Beinon
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Darkrotor View Post
    If you want to kill the bosses, you gotta kill the stuff before him. That is the incentive to kill the trash, to get to the boss. Your not being rewarded for killing the trash, your killing the trash so you can get to the boss to get your reward.
    I don't think anyone has explained it... this... good. He just said it all and the best conclusion to this BS of people crying over having to spend time doing stuff in a game. Yes I think they could of added other outlets to get tomes than just one dungeon. But still did you guys even try to get DL gear in 1.0. I can only say countless hours where wasted trying to get that stuff to drop back then.

    As one stated on another thread. BOOM!

    /thread
    (2)

  3. #103
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Make use of the gear set system and get some spirit bonding done!
    (2)

  4. #104
    Player
    RynaultB's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Rynault Beinon
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Almalexia View Post
    Dynamis dropped coinage.
    It not only dropped coins but gear as well. But that was intended, the whole purpose to go in was to get coins and the gear not to reach the end boss and be finished. Hence why people went in specifically just for getting currency and not caring about trying to finish the whole zone.

    Dynamis was all about kill until the time runs out and hope we get a lot of gear and currency to drop.
    (1)

  5. #105
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    I hate speed runs, but still would like for trash mobs to have purpose.

    Maybe if SE added a Merit System/Grid license board people would want to kill them.

    and even a small amount of seals or more gil.

    Edit:

    Maybe SE should divide the full dungeon tombstone get to every mob in the dungeon.
    (1)
    Last edited by Engineer; 09-13-2013 at 06:12 PM.
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  6. #106
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    You get 1 gil from some trash mobs.
    (0)

  7. #107
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    272
    Quote Originally Posted by ilJumperMT View Post
    Trash mobs are a waste of time that yield no items or gil.
    This is NOT the real issue.

    Doesn't matter what trash mobs dropped, if there was a way to exploit and run to the boss then all you speed-runners would do it anyways, REGARDLESS of what trash mobs dropped. And don't try to claim otherwise.
    (4)

  8. #108
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by VahnValbosce View Post
    This is NOT the real issue.

    Doesn't matter what trash mobs dropped, if there was a way to exploit and run to the boss then all you speed-runners would do it anyways, REGARDLESS of what trash mobs dropped. And don't try to claim otherwise.
    You think of mobs dropped Allagan pieces people would skip them?
    (0)

  9. #109
    Player
    Krisan's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Krisan Thyme
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Noata View Post
    Wow the entitlement here.... I am struggling to think of a game that actually gave something worht while for trash mobs... I mean the whole reason we called them trash mobs... was due to trashy loot. Are you guys serious? I mean I get that you were TOTALLY exploiting the game and they fixed it. They reduced repair costs. so go kill trash mobs. I do not get at all where your coming from
    Come on now, it'd be nice to at least get crafting mats.. Thing is they never drop anything. Hell just a rare chance at dropping Allagan coins would be more than enough. Even WoW had it where trash mobs would drop crappy items, which while useless in most cases could be sold or used in the odd craft or two. No ones asking for magical handouts of super powers or fortunes, just something other than nothing.

    I mean I know no one likes an FFXI comparison, but as flawed as the game was.. every mob in that game would drop something, no matter the area or circumstance. Beastmen and Humanoids also dropped gil there as well, not MUCH gil, usually trivial amounts, but if people are expected to spam these dungeons it'd be nice to get something trivial that adds up a little over time as opposed to nothing at all except the reward for clearing the entire dungeon. (Which is the whole point in why people skip past mobs, the only thing they're getting out of the place is what the very last boss rewards you.)

    Quote Originally Posted by VahnValbosce View Post
    This is NOT the real issue.

    Doesn't matter what trash mobs dropped, if there was a way to exploit and run to the boss then all you speed-runners would do it anyways, REGARDLESS of what trash mobs dropped. And don't try to claim otherwise.
    Would there be someone who always exploited the dungeon? Yeah. Would it be the vast majority as it is now? Nope.
    There will always be people impatient, no stopping this completely. No denial there either. But a lot more people would be inclined to do it normally if they got a little bit of gil or usefulness out of it other than the end boss.
    (0)
    Last edited by Krisan; 09-13-2013 at 08:19 PM.

  10. #110
    Player
    Brolleun-Hunter's Avatar
    Join Date
    Nov 2012
    Posts
    35
    Character
    Brolleun Hunter
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    What a load of bullshit: people want to talk about senses of entitlement in a video game that consumers are paying for purely entertainment value and don't see the irony in such generalized statements? What goddamn rock do these simpletons live under?

    If any them had half the mind to step into end game they would realize just how much effort really is put into the dungeons, the mechanics of the bosses, and gear progression. Bosses are not simple walks in the park, and when players don't have a clue what to do leads to massive wipes. An under geared Tank, Dps, or Healer can cost their team dearly, and run out the timers due to not meeting the minimum requirements to tackle a dungeon. To top the issue of little to no reward, crafters wouldn't be able to make the items needed for relics if no one went into a dungeon.

    The amount of argument from ignorance, assumption, and false authority is outstanding. Pull your heads clearly from your ass wannabe adventures because Trials, Dungeons, and Raids are meant to be experienced in an enjoyable fashion, and for some individuals clearing trash for the sake of a mindless difficulty of burning through health bars is bad design.

    I swear the ones who are entitled are the naysayers expecting anyone and everyone to prescribe to their ideals of game-play. This is not just your Final Fantasy game, and people are allowed their opinions on matters concerning aspects of play. Argument ad hominem makes you like like puerile adults who can't come up with legitimate thoughts as to why trash should remain reward-less as opposed to awarding players for their efforts.
    (6)
    Last edited by Brolleun-Hunter; 09-13-2013 at 08:24 PM.

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