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  1. #91
    Player
    Rhen's Avatar
    Join Date
    May 2011
    Posts
    36
    Character
    Rhen Forbin
    World
    Ultros
    Main Class
    Lancer Lv 50
    As it stands, if I'm capped on myth for the week I'd rather run CM now. It's babymode easy and offers a wider variety of mobs to skip and/or otherwise gloss over (cannons). Also, now that i've beated the three hardmode primals and gotten my relic weapon there is next to no reason for me to ever want to do them again.

    Why given Titan a primal weapon if every person who goes to do him is there to get their relic?! Give him a helmet or something ffs.

    AK is too expensive to run now. It takes three times longer and beats up my gear to the point where I don't even want to enter the stupid place. Risk and Reward, SE, Risk and REWARD. This is stupid
    (1)

  2. #92
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AreeSoothsayer View Post
    Many games out there have special loot that you can ONLY GET from certain 'trash' mobs. They usually have stats that are respectable and hold their own against chest/boss loot from instances. They just had insanely low drop rates to make them rare. All we're asking is to give the dungeon trash a 0.5% chance of dropping a chest with pink loot.
    Do you know how insanely high 0.5% drop rate is?

    Dont the mobs drop crafting materials? pretty sure they do, or thats what they should do. They also count in hunting log for xp->seals
    (2)
    MAGIC MUSHY ROOMS

  3. #93
    Player
    Kroktar's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    81
    Character
    Kroktar Thalius
    World
    Hyperion
    Main Class
    Archer Lv 50
    I really hate that it gives only 40 mitho...it could be at least 50 so it fits the 300 on 6 runs...

    Also more mobs...way more fucking time...this is just a cheesy fix.
    (0)

  4. #94
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I think the folks who are applauding the halting of AK Speed Runs are just as clueless as the developers who always believe that gamers will play the game as they believed it was intended to play.

    Game Design 101: players will always find ways to break, circumvent, or speed up past artificial processes that slow progression.

    Last but not least, there's a correlation between the players vehemently cheering for the clearing of all trash in AK and other dungeons and the gear that they're wearing (checking it through the Lodestone): still wearing grey items; L28 rings and amulets; and a general lack of focus on stat itemization. For those people, the importance of clearing trash is reflected through their incompetence to care about what's important character-wise.

    Their lack of experience and knowledge with the efficiency and results provided from speed runs only exacerbates and reveals their ignorance.
    (3)

  5. #95
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by roflcaust View Post
    I think the folks who are applauding the halting of AK Speed Runs are just as clueless as the developers who always believe that gamers will play the game as they believed it was intended to play.

    Game Design 101: players will always find ways to break, circumvent, or speed up past artificial processes that slow progression.

    Last but not least, there's a correlation between the players vehemently cheering for the clearing of all trash in AK and other dungeons and the gear that they're wearing (checking it through the Lodestone): still wearing grey items; L28 rings and amulets; and a general lack of focus on stat itemization. For those people, the importance of clearing trash is reflected through their incompetence to care about what's important character-wise.

    Their lack of experience and knowledge with the efficiency and results provided from speed runs only exacerbates and reveals their ignorance.
    In other words, if you're not a "me" then why would I bother with "you".

    I remember those are the same type of people that refused to wait for other people's story cut scenes, skip necessary progression for other players because there's no advancement for them, and generally "my way or the high way" type of players.

    Welcome to cross server dungeon finder! Where only trash refuses to notice their own kind!

    There is optimization at any level of the game. It takes time, teamwork and self enlightenment. For everything else it's call auto grouping.
    (5)
    Last edited by kukurumei; 09-13-2013 at 05:25 AM.

  6. #96
    Player
    Lephise's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Lephise Rikem
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by roflcaust View Post
    Game Design 101: players will always find ways to break, circumvent, or speed up past artificial processes that slow progression.
    Also MMO Design/Maintenance 101: Fix issues found by players to prevent exploits.

    No one can really claim that the speedrunning was not exploiting. I think it was just a design fault they overlooked. Games are meant to be played in some way, and there has to be some rules how things work out, like clear your way to the boss rooms. If an issue is found where the game's "rules" can be broken it should and will be fixed.

    I may not have full set from the speedrun exploits, and i still dont consider myself a bad player. Even if its a MMO its still a game, and I enjoy actually playing my games instead of exploiting my way through.
    (3)

  7. 09-13-2013 05:51 AM
    Reason
    double post

  8. #97
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Noata View Post
    Wow the entitlement here.... I am struggling to think of a game that actually gave something worht while for trash mobs... I mean the whole reason we called them trash mobs... was due to trashy loot. Are you guys serious? I mean I get that you were TOTALLY exploiting the game and they fixed it. They reduced repair costs. so go kill trash mobs. I do not get at all where your coming from
    Repair costs are 3 times more higher then they were before due to more wear

    Quote Originally Posted by misterrpg View Post
    More WoW whiny babies that cry when the game doesn't hand them everything they want.
    Sorry I didnt play WoW i was busy playing FFXI, and in FFXI exp grinding groups where profitable especially against beastmen
    (1)
    Last edited by ilJumperMT; 09-13-2013 at 06:02 AM.

  9. #98
    Player
    Lhun's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Samuel Bellamy
    World
    Aegis
    Main Class
    Marauder Lv 11
    omg these people. The game is for fun. Challenges are fun. Being challenged is fun. If you want a boss, go do hardmode (and soon, elite) primal, and you won't have to fight trash mobs. Sorry you have to navigate and fight your way through beautifully designed and difficult mazes - and sorry for you that you don't enjoy being challenged. Is this the type of player games like WoW produced? THE REWARD FOR BEATING TRASH MOBS IS THE FACT THAT YOU NEED TO BEAT THEM TO CLEAR THE DUNGEON. THEY WILL KILL YOU IF YOU DON'T FIGHT THEM, and they will kill you if you don't fight them properly. They're part of the boss fight, look at it that way. My god. If these people played pre-aht urgan ff11 for 10 minutes they would pee their pants. Imagine: nearly every monster in the game can kill you if you're solo at nearly every level of the game past 10 - and there's no pretty quests to give you gobs of xp for simply walking somewhere - and you require a full party of 5 to level effectively.
    (1)

  10. #99
    Player
    Lhun's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Samuel Bellamy
    World
    Aegis
    Main Class
    Marauder Lv 11
    Quote Originally Posted by DoctorPepper View Post
    They just need to add merits or a similar system allowing exp at 50 to still be viable and people will be happy to clear trash.
    It does spiritbind your gear. There's that.
    (1)

  11. #100
    Player
    d4kk0n's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Fire Starter
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    no one said the real issue. of course they are just trash mobs and you need to kill them to get to boss. the problem is that it takes FOREVER to kill the mobs. if it takes so long then we should at least get reward, and not 1 gil like a slap in the face. what's the point in waiting now 30-40 minutes to get into the duty finder and pray you have a decent party to spend 40+ minutes more in the dungeon? that's at least 80 minutes to do one run IF everything goes well and everyone knows what they're doing
    (0)

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