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  1. #1
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I think the folks who are applauding the halting of AK Speed Runs are just as clueless as the developers who always believe that gamers will play the game as they believed it was intended to play.

    Game Design 101: players will always find ways to break, circumvent, or speed up past artificial processes that slow progression.

    Last but not least, there's a correlation between the players vehemently cheering for the clearing of all trash in AK and other dungeons and the gear that they're wearing (checking it through the Lodestone): still wearing grey items; L28 rings and amulets; and a general lack of focus on stat itemization. For those people, the importance of clearing trash is reflected through their incompetence to care about what's important character-wise.

    Their lack of experience and knowledge with the efficiency and results provided from speed runs only exacerbates and reveals their ignorance.
    (3)

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by roflcaust View Post
    I think the folks who are applauding the halting of AK Speed Runs are just as clueless as the developers who always believe that gamers will play the game as they believed it was intended to play.

    Game Design 101: players will always find ways to break, circumvent, or speed up past artificial processes that slow progression.

    Last but not least, there's a correlation between the players vehemently cheering for the clearing of all trash in AK and other dungeons and the gear that they're wearing (checking it through the Lodestone): still wearing grey items; L28 rings and amulets; and a general lack of focus on stat itemization. For those people, the importance of clearing trash is reflected through their incompetence to care about what's important character-wise.

    Their lack of experience and knowledge with the efficiency and results provided from speed runs only exacerbates and reveals their ignorance.
    In other words, if you're not a "me" then why would I bother with "you".

    I remember those are the same type of people that refused to wait for other people's story cut scenes, skip necessary progression for other players because there's no advancement for them, and generally "my way or the high way" type of players.

    Welcome to cross server dungeon finder! Where only trash refuses to notice their own kind!

    There is optimization at any level of the game. It takes time, teamwork and self enlightenment. For everything else it's call auto grouping.
    (5)
    Last edited by kukurumei; 09-13-2013 at 05:25 AM.

  3. #3
    Player
    Lephise's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Lephise Rikem
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by roflcaust View Post
    Game Design 101: players will always find ways to break, circumvent, or speed up past artificial processes that slow progression.
    Also MMO Design/Maintenance 101: Fix issues found by players to prevent exploits.

    No one can really claim that the speedrunning was not exploiting. I think it was just a design fault they overlooked. Games are meant to be played in some way, and there has to be some rules how things work out, like clear your way to the boss rooms. If an issue is found where the game's "rules" can be broken it should and will be fixed.

    I may not have full set from the speedrun exploits, and i still dont consider myself a bad player. Even if its a MMO its still a game, and I enjoy actually playing my games instead of exploiting my way through.
    (3)