Results 1 to 10 of 291

Dev. Posts

Hybrid View

  1. #1
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Esk View Post
    I actually think there are a lot of options for better dungeons (and reasons to go into them and keep some trash around too).
    Lots of awesome stuff
    I agree, I wish dungeons were unique and fun like FFXI dungeons and not generic trash - > boss - > loot. Kind of sad they went that direction.
    (2)

  2. #2
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Shiyo View Post
    I agree, I wish dungeons were unique and fun like FFXI dungeons and not generic trash - > boss - > loot. Kind of sad they went that direction.
    Likewise. That's kind of what's holding my friends and I from really enjoying the endgame content at this point. We wish the loot system was a little more rewarding for all players as opposed to only rewarding one to three people each run. For Ifrit runs or whatever primal hard bosses, for example, we're still hoping they'd at least add one more loot box to make two treasure coffers available at the end of run. Makes it more worthwhile for every players time.
    (0)

  3. #3
    Player
    Boyahd's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    23
    Character
    Chaloutte Avandale
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shiyo View Post
    I agree, I wish dungeons were unique and fun like FFXI dungeons and not generic trash - > boss - > loot. Kind of sad they went that direction.
    Finally, someone is starting to see where the true problem lies. Many of you are so set on defending this painfully generic setup with absolutely no room for improvement or uniqueness. No one is asking high level gear to be handed to them on a silver platter. What we are asking for is to put more purpose into the dungeons.
    (3)