no tripping here, I explained how you get a limited reward from trash mobs, When you kill trash mobs in FFXIV you get something. so how is it not similar?
also repair bills are less, also, in those games, if you do really bad in the dungeon you could walk away with a giant negative balance, Dying and repairing gear in Vindictus or EQ2 could become costly and easily outweigh any money made from a dungeon. Once again, trash mobs still drop something of use compared to FFXIV.the difference is you easily replace the currency in these games so the negative cost is less apparent. same for GW2, a couple deaths and you lost any profit you would have made from a run unless you get a useful piece of loot.
its not broken so either play the game, or leave it. sorry you cant exploit dungeons anymore.