GW2 didn't come up with it. It was actually first implemented in Warhammer.Oh, let's not forget that FFXI actually gave you incentive to kill trash mobs in dungeon-like settings. It's strange that a game made by the same company ELEVEN YEARS AGO has the right idea in comparison. If anything, this is a hardcore regression that makes me wonder if Yoshi_P only played Korean MMOs, the worst of them all.
Edit: Oh, with a little dash of Guild Wars 2, as it's obvious this is where he pulled the FATE system from. I hope there's an interview with him admitting this as it would be rather disgusting if he doesn't even mention the inspiration.
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