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  1. #11
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Airget View Post
    They could add 2-4 "mystery mobs" - Upon beating said mystery mob the group would earn additional tomes or treasure loot for beating said mob. This way players would be encouraged to fight every mob in hopes of finding the mystery mob and then earn maybe an additional 30-60 tomes for their troubles or gain an additional 1-2 pieces of potential item lv 60 gear or maybe even some pieces of gold allagan coins."
    People need incentive to kill trash mobs because it effectively extending their time, aka WASTING everyone's time. The dungeon looks really nice, and the developer spent time designing this. It is sad that they are completely clueless in what motivate people to play. When you are lvl 1-49, you have a BIG reason to do these low lvl dungeons, for gears and xp which are two big things - each mob you kill net you some sort of rewards. By giving objectives and rewards killing trash mobs, it makes the play a bit more meaningful, and giving it reasons. Otherwise the reason is to kill boss and skip trash for the shortest cut possible to do it fast. I am really hoping patch 2.1 will remedy this - otherwise this game is really not worth paying the monthly fee.

    I really like the game, I think they did amazing designing content for lvl 1-49. The world is very immersive and beautiful and the gameplay is solid and just right, could use tweaks but nothing really bad. However the content after is beyond mind numbing boring and badly need some varieties. They should just make dungeon from level 32-50 drop philosophy and mythology so that people have over 6 dungeons to farm - not to mention it will help a great deal for new players as well. This is like very easy fix - all they have to do is putting philosophy and mythology as reward for anyone at lvl 50 who synch down to do lvl 32-49 dungeons. They can cap this to 5 lower level dungeons a day if they want to.
    (4)
    Last edited by Luvbunny; 10-02-2013 at 02:08 PM.