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  1. #11
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Here is a better idea, for each dungeons, give objective list:
    - kill x amount number of trash mob (insert name), get 5 tomes philosophy
    - kill x amount number of trash mob (insert name), get 5 tomes philosophy
    - kill x amount number of trash mob (insert name), get 10 tomes philosophy
    - kill x amount number of trash mob (insert name), get 10 tomes philosophy
    - kill x amount number of trash mob (insert name), get 15 tomes philosophy
    - kill x amount number of trash mob (insert name), get 15 tomes philosophy
    - kill x amount number of trash mob (insert name), get 20 tomes philosophy
    Completion bonus if there is first time members: 20 tomes of philosophy

    Add those in the high end dungeons - and see if people will skip trash mobs, since that effectively DOUBLE the amount of tome you are getting - now those trash mobs are no longer trash but actually reward you with the exact thing you want. Each completed objective also spawn a treasure chests that rewards everyone with 200 gil x objectives, plus random crafting items, materia level 3 and accessories ilevel 55. I guarantee that once you implement this, no one is stupid enough to skip these trash since they essentially more rewards than the actual boss. Plus at the end you get over 1600 gils - enough to cover your repairs.
    (7)
    Last edited by Luvbunny; 10-01-2013 at 11:18 AM.