I don't mean to dig up posts, but I saw this under "for sake of playability, please cap number of people in a zone at a time" (Sept. 10):

Quote Originally Posted by Alhanelem View Post
e.g. when Behemoth or Odin spawn, practically the whole server runs over to participate, resulting in amazing lag. tons of people disconnect, you can't see anything, everybody dies, and you can't return, you just get stuck in limbo. So please, cap the number of people that can enter the zone. Not everyone may get to participate, but at least the people who are there can actually play.
If there is no afk timer AND there's a zone cap like you wanted, what stops people from staying (maybe afk) in Coerthas and locking players out of the zone so they can't participate? Isn't being locked out of a zone similar to being locked out of the game due to afkers?

It seems like you just make suggestions that are beneficial to yourself. If you wanted to just do things the way you want, go play a single player game instead