IF afk more then 30 why are you logged in, you are not playing. CHeck back in 30 click the option.
Auto run does not circumvent it. Repeating certain key ops does not as well. Eventually it see's it. It looks for key aspects for activity and interaction and will be adjusted as needed.
If you really find a need to circumvent it to be afk more then 30 mins. You need to evaluate your ethics, addiction issues, and value.
-looks at the first line in the first post-.....-blinks-......-checks again and shakes head-Please tell me the auto-login "feature" is only temporary
There can be many unexpected circumstances that could pull you away from your computer for 30 minutes or more, making this timer ridiculously short. Login issues mostly went away after the last big maintenance, so why did they still feel the need to put this in? People aren't really staying logged in just to keep a spot on the server anymore, because it hasn't been necessary.
Please, remove this needless feature once the worlds are stable , or make it on by default but optional in the configuration. If you don't, people are going to make keyboard macros and stuff to circumvent it, so it's pointless anyway.
OP i sure would like a Auto-LOGIN feature but hey thats just me, if however you meant the Auto-LOGOUT feature then it is a permanent thing, as other have said, if you are going to be AFK for more than 30 mins then log yourself out, if you are going to afk in a dungeon for more than 30 mins, then quit the group or don't queue till you are sure you have the time to play through the entire dungeon, if it is an unexpected AFK then LOGOUT so you know where you will be and also that you will still be alive.
Stop complaining and stop trying to rationalize that you just want to be lazy and stay logged in all the time.
Last edited by Heather89; 09-13-2013 at 06:44 AM. Reason: spelling fixes
I couldn't be happier that they finally put this in the game! With player-run bazaars removed, there is no longer any justification for letting people stay logged on for hours or even days on end. No more AFKers in Quarrymill waiting for Odin to pop, no more level 50s e-peening in Ul'dah, no more people staying logged in while they sleep or go to work. This will also take care of people like me who have a bad habit of falling asleep at the keyboard. They have already stated that they are nearing the end of what hardware upgrades they're willing to make. Removing AFKers and offering server transfers is not only the next logical step, but a necessary one.
Uh, what?
I played World of Warcraft since its first expansion (The Burning Crusade) through mid-Cataclysm. That's about 5 years. And in all that time, there was a 30 minute AFK auto-logout.
Source
Various AFK mechanics
- You are marked AFK automatically after 5 minutes without any interaction.
- You'll be logged off and sent to the character selection screen if you are AFK for 30 minutes.
- You'll be disconnected from the server if you remain at the character selection screen for 30 minutes.
In your Interface Options, under Controls, you can select "Auto Clear Away", which will automatically unset the AFK flag when talking or moving. It should be noted that any input that would reset the AFK flag if auto clear AFK is enabled will also reset the afk timer, regardless the user having the option disabled.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
They might as well get rid of /away and /busy now, because you will get autokicked either way.
I've not had any trouble logging in since the first server expansion. Not once. I don't see any reason to not log out people who aren't playing to alleviate any unnecessary server load.There can be many unexpected circumstances that could pull you away from your computer for 30 minutes or more, making this timer ridiculously short. Login issues mostly went away after the last big maintenance, so why did they still feel the need to put this in? People aren't really staying logged in just to keep a spot on the server anymore, because it hasn't been necessary.
Please, remove this needless feature once the worlds are stable , or make it on by default but optional in the configuration. If you don't, people are going to make keyboard macros and stuff to circumvent it, so it's pointless anyway.
My friends and I are still getting login queues. So... what was this supposed to fix, exactly?
wow you dont know how creation restrictions work.. SE already clarified this.. the amount of chars. allowed to be created per server is about 4 times the amount a server can hold at one time so 8k X 4 at this point.. someone being logged in/out has nothing to do with it what so ever.Are you mad?
Just the opposite!!! Instead the servers will be full of people playing because SE will allow more characters to be created due to AFKers being logged out. Which do you think lowers world performance more???
This is the perfect outcome for SE. They can cram more active players per server now because of auto-logout, and we get more lag.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.