Well, now that a bunch of people have had speed runs for gear, this clearly slams the progress door shut behind them, putting a huge wall of time investment for others to catch up.

Secondly, only having one viable instance ot run is terrible.

Lastly, doing HM raids give pitiful stones... they should give more... and they should up the stones given on the instance- now that it takes forever.

Speed running was boring and repetitive... now it's just worse. A HM version of previous dungeons was a good idea to diversify. I don't expect a fully fleshed out end game this early... but one instance to repeat ad nauseum is pathetic.