When will SE improve that missing loot table on all the trash mobs in these dungeons? I have no issues killing trash mobs in dungeons, but you have to admit level 50 mobs dropping 1 Gil in the end game dungeons is a bit of joke really.. This is honestly my only gripe about the entire game, the loot system.. Most of the mobs drop nothing, at all. While the rest of them drop stuff we don't need, because there are other ways, and much easier ways of obtaining the same items.

I fully support the anti speedrun mechanics they put in, but at least put some thing half decent on all the trash mobs. I mean even a little more gil would be nice lol, just SOME thing...