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  1. #1
    Player
    Meleoron's Avatar
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    Sep 2013
    Posts
    11
    Character
    Meleoron Maredge
    World
    Behemoth
    Main Class
    Conjurer Lv 40

    The change effecting speed runs and what SE can do more to help player base.

    I wanted to make a post so that we could talk without starting a flame war between people who wanted this change and people very upset it. Us yelling at each other is not going to help the community as a whole. It does not help the game that i assume most of us deeply enjoy. i will only make one point to each side.

    For the people upset over speed running being gone, what did you expect SE to do? Skipping content was never going to be something a dev was going to be cool with. I would plea with you for patience. If this and the entire relaunch in general has taught us anything its that the staff is watching the game and trying to make it better always.
    (0)

  2. #2
    Player
    Meleoron's Avatar
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    Sep 2013
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    11
    Character
    Meleoron Maredge
    World
    Behemoth
    Main Class
    Conjurer Lv 40
    For the people happy about the change and rubbing it in the face of the players that are not please take a step back and really look at yourself. Yes you might love the change however one can not deny that tomb grind is going to take a very long time now. While end game should not be a fast loot fest, if a lot of players feel the grind is simply boring and not worth the time put in that is a problem. a chunk of the player base being upset is not good.

    With all that said what can SE do? lets give them ideas that we all can be for. It is obvious that this was a fast fix added into the patch. One can only assume that they seek to add in more changes. lets be advocates here for the player base as whole.
    (1)

  3. #3
    Player
    Meleoron's Avatar
    Join Date
    Sep 2013
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    11
    Character
    Meleoron Maredge
    World
    Behemoth
    Main Class
    Conjurer Lv 40
    I am not at end game so i don't feel i can really put forward many ideas for more changes as i have not experienced it yet. However i will say that maybe they should up the tome rewards. Not but a huge amount but by enough that the players don't feel like its such a up hill grind. maybe 100 tomes per run? Perhaps more ways to collect tomes?

    Lets come together here and stop tearing each other down. Lets come up with some ideas as a whole. Thank you for reading. Sorry for poor grammar and see you in game.
    (0)

  4. #4
    Player
    civilpaw's Avatar
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    Aug 2013
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    73
    Character
    Captain Yesterday
    World
    Goblin
    Main Class
    Gladiator Lv 50
    I agree, they need to up the tome rewards significantly if they want dungeon runs to take 1 hour+. Problem is, they likely wont implement any changes like that for some time, if at all.
    Some time from now isnt soon enough to fix this issue. I did enough of a stupid gear grind in WoW, and this one is worse.


    The real problem at hand is that they gave us a total lack of content at high levels.
    2 level 50 4 man dungeons with crap for gear. I mean, what was the point? The darklight gear should be dropping in there, it shouldnt be a token grind to get it in order to replace the worthless gear that drops from the 2 dungeons they gave us.
    3 Primal hard modes. Kill Ifrit get a weapon (maybe)... move on to Garuda and get a weapon again (maybe), and all this on the way to completing your relic quest which is... a weapon. Poorly thought out, IMO.
    1 raid that hardly anybody can access, and that the devs expect almost nobody to complete.
    And in order to get in to said raid, you have to grind away tokens to get gear to replace the gear that already took forever to get from drops, but is so bad that it isnt worth using.
    And in order to grind these tokens, you have to run the same 2 dungeons over and over and over. And they take forever now that they speed run is broken.
    I lost interest in each dungeon after the second run. The speed runs were the only thing making that grind bearable. The trash takes forever, the bosses take forever. The trash drops no loot, and gear damage is very hard on the wallet.

    Yes, this issue needs to be addressed, but in all likelyhood it wont be before its already too late. They already lost my subscription.

    Hell, I should probably thank SE for this blunder. Ive been needing to break my MMO habit.

    NB4 "nobody will miss you": read the above to understand why I feel its just not worth playing beyond this patch.
    (3)
    Last edited by civilpaw; 09-12-2013 at 11:00 PM.

  5. #5
    Player
    Meleoron's Avatar
    Join Date
    Sep 2013
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    11
    Character
    Meleoron Maredge
    World
    Behemoth
    Main Class
    Conjurer Lv 40
    I dunno about that man. This game has shown they react to what people are saying. its a simple fix also that can be added to a patch. I would think all they would be worried about is how much of a tomb increase is to much.
    (0)

  6. #6
    Player
    civilpaw's Avatar
    Join Date
    Aug 2013
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    73
    Character
    Captain Yesterday
    World
    Goblin
    Main Class
    Gladiator Lv 50
    There isnt too much. It shouldnt be a grind for tokens. If they are going to force us to run those dungeons, they might as well make it rewarding. Im not in there for the gear, im in there for the tokens. That is poor design. The darklight gear should be the loot from those dungeons, not the crap that you do get from the bosses. In fact the tomestone idea itself is entirely horrible.

    The second tier tomestones makes sense as a means to help people get gear through raiding. But it should be something people get in raids, as a means to help make up for a total lack drops over the longrun.

    That is to say, you should be able to use the tokens (which should only be from raid bosses) to buy gear from the raid. This is in addition to the drops. It would help people to not feel absolutely like crap if they have bad drop luck.

    And introductory raiding shouldnt be a wall. From what little Ive seen of the Bahamut raid, they made the first raid a wall. WoW did it right the first time. Molten Core was a faceroll, Onyxia was slightly harder, and then Blackwing Lair actually requied a bit of effort and skill. And then the 20 mans which were just good fun. And AQ and then Naxx...

    From what the devs are saying about how hard they want their first raid to be, they skipped straight to Naxx.
    (0)
    Last edited by civilpaw; 09-12-2013 at 11:16 PM.

  7. #7
    Player
    Onolock's Avatar
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    Aug 2013
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    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Part 1 of 2

    First a few things are very wrong with your statements. Molten Core was not faceroll when it was released and people were progressing with gear from UBRS or Strat and other high level dungeons. It took guilds many months to clear MC.

    Second is the fact that most people have pretty bad gear/jewelry when entering AK and you NEED that 60 gear in order to progress to be able to make fights like Garuda and Titan much more manageable. Considering most of the AOE's whether you dodge them or not hit anywhere from 2500-2800 which is most of your life in gear if you don't do AK to gear up a little. Coil is even less forgiving even with full Darklight.
    (0)


    Ono Lock <Avid>
    Check us out! www.teamavid.com

  8. #8
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Part 2 of 2

    SE has the same mentality WoW did in vanilla only you can buy Darklight now which is way better than raiding with 39 other people and hoping loot you need drops and then further winning said item against your competition. People are wayy too entitles to think they should have to do almost nothing for gear these days or even just hitting 50. You're lucky they even give you artifact gear when leveling.
    (0)


    Ono Lock <Avid>
    Check us out! www.teamavid.com

  9. #9
    Player
    civilpaw's Avatar
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    Aug 2013
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    73
    Character
    Captain Yesterday
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Onolock View Post
    Part 2 of 2

    SE has the same mentality WoW did in vanilla only you can buy Darklight now which is way better than raiding with 39 other people and hoping loot you need drops and then further winning said item against your competition. People are wayy too entitles to think they should have to do almost nothing for gear these days or even just hitting 50. You're lucky they even give you artifact gear when leveling.
    Yes, I went in to MC with UBRS, Strat and Scholo gear too. But thats the thing. I ran dungeons, got drops, and then went in to raids. I didnt run those dungeons 60+ times in order to get said gear with tokens.
    (1)

  10. #10
    Player
    Laiyenu's Avatar
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    Aug 2013
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    224
    Character
    Laiyenu Rae
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by civilpaw View Post
    Yes, I went in to MC with UBRS, Strat and Scholo gear too. But thats the thing. I ran dungeons, got drops, and then went in to raids. I didnt run those dungeons 60+ times in order to get said gear with tokens.
    Agree'ing hardcore right here.

    On a sidenote, WHY DOES NOTHING DROP MONEY. and if they do 1 gil? lol usrs?
    (0)
    Last edited by Laiyenu; 09-13-2013 at 01:17 AM.


    I'm the Bloodgaru Queen.

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