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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80

    Why are rings Unique ?

    Was wondering if a community dev could ask the dev team why rings are unique ?

    Looking at the end game rings, Hero's/Allagan Ring of Casting/Healing etc, would it not be better to let players buy two of this item. (you know so we can complete the set)

    So my suggestion would be make these rings, untradeable only.
    (0)

  2. #2
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Nope, because the point is to let you have one bought ring and one found ring.

    I'm used to this from WoW (where EVERYTHING is unique-equipped), and it feels right to me.

    It might be -nice- but you aren't supposed to buy all your gear...if that was the case, noone would do raids, they'd just cap out on myths from Amdapor and go home.

    Oh wait...thats already what they do ._. but at least raid gear is better ^^
    (1)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I don't care if we have to buy said rings or get them from drops, that completely besides the point.

    I would just like the choice of equipping two Allagan rings for example, which are drops from what I can tell.

    Make the Hero's rings drop from instances (maybe Garuda or Titan HM) for all I care if you want to keep some kind of balance, although I don't think it matters either way.
    (0)