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  1. #1
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    You could also turn it around, why design a game that allows you to hit max level in a week or two?
    No really if you put more effort as developer into journey it self there won't be many rushing.
    Why is it such a bad idea that it just takes 2-3 months ( or longer) to hit max level and make the journey it self something fun?
    You could always exp boost a second job after that, but with enough content people will still be busy.

    You want to me sub and keep playing right , so isn't a long game not a perfect reason?

    Most won't rush since

    A: They don't have many people to play with
    B: Most normal human beings aren't going to keep it up

    Yoshi stated the game starts at 50, that mentality right there is what screws it up.
    Not the fault for the players since this dev team designed the game like that.



    I also like the toxic fanboys here.

    White knight No 1: Don't rush you will get bored at 50

    Me: Sure thing did one job , read all the quests and crafted some.
    Trying a new job and well now I can wait in queue for 1 hour or farm fates which rushes.

    White knight No 2: You should plan better, aka rush with fates so you keep some quests for later.

    The only way I could slow down is by not playing.
    (3)
    Last edited by Sneakaboo; 09-16-2013 at 07:38 AM.