actually it's primal+darklight->relic->binding coil->crystal tower, which was ready but got delayed because too difficult and needed more tuningThe progression in the game, to my knowledge (maybe they changed it) was always; Relic > Crystal Tower > Brohamut.
Right now, we have Relic content (Primals, Amdapor, etc), and we have Coil (Brohamut). Crystal Tower is meant to fill the gap, and like I said, it was meant to be in for launch. Between two new dungeons and Crystal Tower, there should be plenty of variety in farming Mythology stones. At best, any new gear from Crystal Tower is simply going to make Crafted/Darklight gear obsolete, and that gear really isn't that difficult to obtain in the first place. If Crystal Tower makes AF+1/Allagan obsolete I'll be surprised.
I distinctly remember Yoshida saying Relics (the base ones, not HQ) would be required for Crystal Tower, that puts them before, or equal to Coil. To my knowledge the delay was solely pinned on them making it Duty Finder (which for 24 man content, sort of makes sense), in which case they had to nerf it because, well... Derpy Finder...
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