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  1. #1
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Sotek View Post
    The progression in the game, to my knowledge (maybe they changed it) was always; Relic > Crystal Tower > Brohamut.

    Right now, we have Relic content (Primals, Amdapor, etc), and we have Coil (Brohamut). Crystal Tower is meant to fill the gap, and like I said, it was meant to be in for launch. Between two new dungeons and Crystal Tower, there should be plenty of variety in farming Mythology stones. At best, any new gear from Crystal Tower is simply going to make Crafted/Darklight gear obsolete, and that gear really isn't that difficult to obtain in the first place. If Crystal Tower makes AF+1/Allagan obsolete I'll be surprised.
    actually it's primal+darklight->relic->binding coil->crystal tower, which was ready but got delayed because too difficult and needed more tuning
    (0)

  2. #2
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by yukikaze_yanagi View Post
    actually it's primal+darklight->relic->binding coil->crystal tower, which was ready but got delayed because too difficult and needed more tuning
    I distinctly remember Yoshida saying Relics (the base ones, not HQ) would be required for Crystal Tower, that puts them before, or equal to Coil. To my knowledge the delay was solely pinned on them making it Duty Finder (which for 24 man content, sort of makes sense), in which case they had to nerf it because, well... Derpy Finder...
    (0)