So let me summarize this thread in short detail.

The game is new, and we are missing multiple levels of content between AK and coil. The biggest missing is the tower, and potentially some of the hard mode vesions of the leveling dungeons may be between AK and the tower (or at least equal to AK).

Progression is and will be the following, get to 50 ilv50 AF, run some AK for ilv60 and by then we can get some darklight gear and potentially one item of ilv90. (potentially some better gear then AK in other hard modes, yet to be know till released). With this gear you start working on the tower and get some ilv80 gear and more mythos for more ilv90 gear. Once you have done this content you are ready to enter coil (with the gear expected to use for this based on how it is balanced).

SE gave us coil knowing very few people would be able to actually do this content, and that you would be forced to grind like crazy for max darklight and as much ilv90 gear as possible to actually handle the content. In the tank department, WAR do not have the massive cooldowns to even attempt this w/o grinding the max amount of gear (and even then its much harder then PLD has it) and the OP is mad about this. Don't have this content, and people would have QQ like crazy that there was a grind but there was nothing to be grinding for.

FFXIV is plagued with the same issue EVERY MMO has at release, limited endgame, or slightly worse as we are missing the first tier of endgame but have the second tier which isn't as accessible as it should be. SE expected a small percent to grind it and work on coil, and expect most of the playerbase to slowly work on gear to be fully ready for the tower in a little over a month when 2.1 drops. Nothing is making us grind to try coil, get ready to do the tower and enjoy the game, and stop the QQ.