Results 1 to 10 of 410

Dev. Posts

Hybrid View

  1. #1
    Player
    WiseWolfHolo's Avatar
    Join Date
    Jan 2012
    Posts
    281
    Character
    Holo Wisewolf
    World
    Excalibur
    Main Class
    Archer Lv 80
    It needs to be longer than what it is, 15 min is too little. Although in 2 days, I do not think getting in will be a problem and it is not a problem right now, I just find 15 min inconvenient because if I alt-tab to take a test, eat or something I will get kicked out by it, but again it is not like it is hard to get in anymore, so no real big deal.
    (0)

  2. #2
    Player
    Araeya's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    54
    Character
    Araeya Moonstone
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by WiseWolfHolo View Post
    It needs to be longer than what it is, 15 min is too little. Although in 2 days, I do not think getting in will be a problem and it is not a problem right now, I just find 15 min inconvenient because if I alt-tab to take a test, eat or something I will get kicked out by it, but again it is not like it is hard to get in anymore, so no real big deal.
    It's 30 minutes, which is 15 minutes longer than essentially any other MMO AFK timer.

    Quote Originally Posted by Jilse View Post
    Perhaps they should implement a warning chime for those who are just afk but not far due to long dungeon duty finding.
    I thought this, myself. If folks are listening for a DF alert, this would eliminate that complaint completely.
    (1)

  3. #3
    Player
    Asheron's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Asheron Reladin
    World
    Siren
    Main Class
    Thaumaturge Lv 28

    wow

    first you clowns gripe till one is added now you want it gone. just glad SE isnt doing like wow and changing its stances constantly based on the few....

    oh and just a Fyi......ALL mmos have an auto log out feature if you cant move once in 30 mins thats on you it helps more people who wanna play be able to log in get over it selfish people
    (3)

  4. #4
    Player
    surrel's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Tea Miko
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Asheron View Post
    just a Fyi......ALL mmos have an auto log out feature if you cant move once in 30 mins thats on you it helps more people who wanna play be able to log in get over it selfish people
    Nope...Maple Story does not have an auto kick feature and there is absolutely no need to have one. Also, someone else in this thread posted several more mmo's that do not. So don't say ALL unless you've literally played ALL of them and know that for a fact.

    The auto kick feature makes no difference to me but I've found it to be useless to be implemented at this stage. With all of their server upgrades, I had no issues logging in before the kick was implemented. Actually, during peak times I'm still queuing at like 5-7, which is what I was doing before auto kick. It was taking me at most 1-2 minutes to log in before the kick, it's now taking me 1-2 min to log in with the kick at peak times.
    (1)

  5. #5
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by surrel View Post
    Nope...Maple Story does not have an auto kick feature and there is absolutely no need to have one.
    The difference being that it was and is sorely needed. I still get queued every evening (I don't mind, but imagine AFKers thrown into the mix).
    Also, places like The Waking Sands are actually tolerable. I really like that. :3
    (0)

  6. #6
    Player
    surrel's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Tea Miko
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Payadopa View Post
    The difference being that it was and is sorely needed. I still get queued every evening (I don't mind, but imagine AFKers thrown into the mix).
    Also, places like The Waking Sands are actually tolerable. I really like that. :3
    That's debatable. Maybe it varies server to server but I didn't have any issues logging into my server before the afk kick. The most that happened to me was I would queue during peak time. Strangely enough, I'm still queuing during peak time. It's not an issue given I'm able to log on 1-2 minutes later but what did the afk kick really do if I have to queue either way and it's not like my queue number changed from 40 to 10. I still queue on average around 6-8.

    Also, by my comment on there is absolutely no need to have one, it was in regards to Maple Story..not ARR.
    (1)

  7. #7
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by surrel View Post
    That's debatable. Maybe it varies server to server but I didn't have any issues logging into my server before the afk kick. The most that happened to me was I would queue during peak time. Strangely enough, I'm still queuing during peak time. It's not an issue given I'm able to log on 1-2 minutes later but what did the afk kick really do if I have to queue either way and it's not like my queue number changed from 40 to 10. I still queue on average around 6-8.

    Also, by my comment on there is absolutely no need to have one, it was in regards to Maple Story..not ARR.
    Yeah, I know. I'm just stating my opinion in regards to ARR. ^-^
    For me the log-in time decreased. Before the patch I was around 30, after I'm usually <10. Come the first billing peroid it'll probably be gone.
    (0)