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  1. #91
    Player

    Join Date
    Aug 2013
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    Gridania
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    22
    Quote Originally Posted by Lythium View Post
    So please explain what difference the 5 extra seconds to log in and see if the mob is up would make? Does that 5 extra seconds really mean killing or not killing said world mob?

    Even in this situation I see no point in adding the extra server stress and load that afkers add, just to save someone the effort of pushing 0 two times and waiting 5-10 seconds to load.
    Okay - scenario: FC as a whole goes to bed. Be that at 11pm, 1am 3am. Whatever. People with mule would leave mule in area, and filter chats so that they'd see if certain spawns happened or not. Game starts up when people start waking up/logging in - mule owner would be able to say: "Aye - this spawned last night or nay - no spawn, expect a pop today".

    Fairly common practice when dealing with stuff that has a very extended repop - you can't just zone in for certain FATES to see if they are up when they're on a 2 day cycle. Was done fairly heavily in XI too.

    To be honest, the whole deal with afk'ers was a problem when the server capacity issue was a major problem (when logging out meant you were almost guaranteed to be unable to get back in). Now that it's being dealt with - and will become less of an issue when subscriptions hit - the "need" for this feature is a bit late, and now is a punishment to organised FC's.

    Edit: All that will happen now is that people will leave macro's running on a keyboard every 20 minutes or so, or leave themselves running against a wall for their mules.
    (5)
    Last edited by Gabriel_Mourningwood; 09-13-2013 at 01:29 AM.

  2. #92
    Player
    Ironfrog's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Elrya Tk
    World
    Goblin
    Main Class
    Pugilist Lv 50
    So OP is saying he liked everyone standing around for days inside a city, dropping everyones frames? AM I BEING TROLLED!?
    (2)

  3. #93
    Player
    Kazahashi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    168
    Character
    S'erena Briem
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Gabriel_Mourningwood View Post
    your scenario
    This isn't XI....another problem with the player base is just that. "XI did this, why can't this game?"

    No.

    Again, another example, WoW, has an auto-logout....rare mobs spawn that drop super rare mounts....they have a cooldown of pretty damn long....I've AFK timed out and come back to see the monsters corpse. Is that Blizzard punishing me? No, it's not, it's there for the rest of the community so they can play too.

    Is it that hard to not be selfish anymore in this world?
    (3)

  4. #94
    Player
    Voqar's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Alishandra Voqar
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Remove it why?

    Is it interfering with your botting?

    They need to ramp up the anti-cheese, not do anything more to assist losers.

    I'm starting to be convinced that tons of players are botting in this game. I'm finding it hard to believe that the 300 crafters littering every market area are actually playing 24 hours a day
    (6)

  5. #95
    Player
    Kazahashi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    168
    Character
    S'erena Briem
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Voqar View Post
    Remove it why?

    Is it interfering with your botting?

    They need to ramp up the anti-cheese, not do anything more to assist losers.

    I'm starting to be convinced that tons of players are botting in this game. I'm finding it hard to believe that the 300 crafters littering every market area are actually playing 24 hours a day
    Amen. I want to play with players like you, when can I server switch? Lol.
    (3)

  6. #96
    Player
    flikQ's Avatar
    Join Date
    Jun 2013
    Posts
    15
    Character
    Flikq Bourne
    World
    Moogle
    Main Class
    Archer Lv 27
    OP trollololololol
    (1)

  7. #97
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    If you're someone who still intends to afk, here's a tip: Use a AHK script. Problem solved, go jump in place like a lunatic for however you want! Will it do much of anything? Probably not.
    (0)

  8. #98
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    22
    Quote Originally Posted by Kazahashi View Post
    This isn't XI....another problem with the player base is just that. "XI did this, why can't this game?"

    No.

    Again, another example, WoW, has an auto-logout....rare mobs spawn that drop super rare mounts....they have a cooldown of pretty damn long....I've AFK timed out and come back to see the monsters corpse. Is that Blizzard punishing me? No, it's not, it's there for the rest of the community so they can play too.

    Is it that hard to not be selfish anymore in this world?
    I'm sorry - I was under the impression that having the whole FC log out, and leaving a couple of mules up instead of lots of players idling overnight was in fact fairly considerate.

    And I too played WoW. There were ways to disable the auto-afk. Not that there were any mobs in late game WoW that were world spawns that would require a concerted effort from a Guild to down. Nice, but sadly flawed analogy.

    Secondly - when there are events similar to the HNM's in XI, with similar mechanics for spawning, is it any wonder that people will at least try and maintain a watch on them?

    Or were you just being rude for the sake of it now? Different game perhaps, but given that the similarities in some cases are more than passing, you might learn a little graciousness when people handle things as they did previously.
    (4)

  9. #99
    Player
    Kazahashi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    168
    Character
    S'erena Briem
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Gabriel_Mourningwood View Post
    quote
    I'm not being rude at all, I'm tired of people acting like SE is beating them to death for playing. Apparently you didn't play 1.0, that game, was like being beaten with a stick for playing, all the time. The fact that there's an AFK timer, is not even remotely as big of an issue as people here are complaining and making it out to be. Not even close.

    If you want something bad enough, you'll get it, you invest the time to get it, etc. Which is precisely why I never got any of the rare mounts in WoW, and only fought a few NM's in XI....because I didn't want to invest the time in waiting....my point is that it's not like there's not ways to kill Odin and Behemoth with an AFK timer....because there is, it's simply sounding like laziness at this point.

    I'm not saying that mobs required a Guild to down in WoW, but they gave a bit cooler rewards, and they were pretty damn hard to find some of them. So I actually think it's more than a good enough analogy. Do Odin or Behemoth drop anything that an AFK timer is going to hamper anyone from getting that will make or break their character late game? Nope. So what's the problem then? If you guys want him, or them, you'll get em, but now it requires a bit more effort. AFK'ing your game and going to bed, killing your electric bill, all for one monster that gives little reward, is just silly to begin with.

    I've fought Behemoth already (and spammed my screenshot button...lol), and I was randomly teleporting to Coerthas to log for the night after running a few things....did both quests, killed him, had a good time, and I didn't AFK or sit around and go to bed trying to find him, it's not impossible, in the slightest.

    I fail to see how I should be "gracious" for people assuming and acting like this is XI-2....it's not, it was never slated to be, in fact, it's been said many times that it was quite the opposite at least when it comes to mechanics and the handling of the game....from the devs.
    (3)
    Last edited by Kazahashi; 09-13-2013 at 01:59 AM.

  10. #100
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    22
    Quote Originally Posted by Kazahashi View Post
    I'm not being rude at all, I'm tired of people acting like SE is beating them to death for playing. Apparently you didn't play 1.0, that game, was like being beaten with a stick for playing, all the time. The fact that there's an AFK timer, is not even remotely as big of an issue as people here are complaining and making it out to be. Not even close.

    If you want something bad enough, you'll get it, you invest the time to get it, etc. Which is precisely why I never got any of the rare mounts in WoW, and only fought a few NM's in XI....because I didn't want to invest the time in waiting....my point is that it's not like there's not ways to kill Odin and Behemoth with an AFK timer....because there is, it's simply sounding like laziness at this point.

    I'm not saying that mobs required a Guild to down in WoW, but they gave a bit cooler rewards, and they were pretty damn hard to find some of them. So I actually think it's more than a good enough analogy. Do Odin or Behemoth drop anything that an AFK timer is going to hamper anyone from getting that will make or break their character late game? Nope. So what's the problem then? If you guys want him, or them, you'll get em, but now it requires a bit more effort. AFK'ing your game and going to bed, killing your electric bill, all for once monster is just silly to begin with.
    I'm not acting like SE's beating me to death. As it stands, those with mules are looking into ways to keep them from being logged out.

    In terms of electricity? You have no clue what my electric bill is, but I can assure you - it's a lot less than my subscription to this. I like my house - it's a bit special - leaving a PC logged on overnight doesn't break the bank. The central heating to run costs less than using a kettle. :P

    I also played 1.0, quite enjoyed it for the most part - was different and refreshing. Still have my Onion Helm too.

    And I can't think of anything that compared to spawns in WoW to XI or this. And actually - considering that *my* FC alliances itself with other FC's through LS's to maintain a watch on these NM's seems a really smart way of keeping track of spawns with very good consideration for people logging out. So, I'm glad you chose not to invest the time in trying to camp NM's. For those of us who enjoy it, you don't have to punish us for trying to maintain information around them.

    Clearly though, leaving four on for an FC of fourty plus and an alliance of over 200 was the height of inconsiderate rudeness for not playing the way you play.
    (4)

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