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  1. #81
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arkine View Post
    This is ok as long as its temporary.

    2 weeks from now when everything is sorted out and 50% of the players move on @ charging day, it better be removed.

    Why? There is no benefit to removing it and every benefit to keep it.

    I love how all the unwanted players come crying out of the woodwork when they are forced to stop their misbehavior. ^_^
    (2)

  2. #82
    Player
    Noata's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    270
    Character
    Kazari Uiharu
    World
    Balmung
    Main Class
    Pugilist Lv 50
    30 Minutes is hardly short, your essentially saying, the AFK Kicker is too good at identifying I am AFK fix it so I can remain AFK.

    The AFK Timer functions for a lot of reasons. 1 to keep the population of the server on controllable levels. 2 to handle any type of state n the future where servers may fill, Expansion, Update, Etc. and Lastly it helps the servers only apply resources where they are needed, 100 people AFK in a city stealing resources from a zone that has a huge FATE, or a large population clearing is poor resource utilization.

    They have incorporated a feature to improve the general wellness of the player base and the reliability of the servers. and your raging because you cant watch a show while Q'd for a dungeon. if you dont want to have to worry about the AFK timer, check in, people miss the accept button all the time for Q's and its due to AFKers. this will just improve the dungeon finder reliability too.
    (4)
    “Even the finest sword plunged into salt water will eventually rust.”
    ― Sun Tzu, The Art of War

  3. #83
    Player
    Nevik's Avatar
    Join Date
    May 2011
    Posts
    137
    Character
    O'nali Nevik
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Norister View Post
    Everyone wanted it.
    not everyone, I didn't want that shit and yes I was one of the many that couldn't log in AT ALL several times.... I was mad, but it's not the fault of those already logged in, it's the fault of SE...period!
    (7)

  4. #84
    Player
    KyahAlmasy's Avatar
    Join Date
    May 2011
    Posts
    351
    Character
    Kyah Almasy
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Furious View Post
    Or buy a water bird. Just sayin'.

    http://www.youtube.com/watch?v=R_o_5...ature=youtu.be

    Reappropriate for jump key.
    Where is this bird? Middle Earth?

    Heaven forbid you log off the game when you aren't there to play it. xD
    (1)

  5. #85
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    Quote Originally Posted by Arkine View Post
    This is ok as long as its temporary.

    2 weeks from now when everything is sorted out and 50% of the players move on @ charging day, it better be removed.
    Can you explain your reasoning? Why would anyone ever want this removed?
    (1)

  6. #86
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    22
    Quote Originally Posted by Amnesia View Post
    Can you explain your reasoning? Why would anyone ever want this removed?
    Very simply. There are some mobs now - on rather long timers, FC's could use a single mule in each relevant area, so they'd be able to know if the boss spawned in the FC's downtime. Which would mean - that knowing if the spawn was down, the mob could be ignored for a period of time.

    Given there's only a few (zones - two bosses currently) that are important at the moment, this usage is somewhat limited at the moment, but given SE's propensity for bosses of this modus operandi, I expect to see more and more important ones in the forseeable future.
    (3)

  7. #87
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Plz remove it. The issue of the server being full has been fixed, so I don't understand why they implemented this auto-timeout feature at all.
    (5)

  8. #88
    Player
    Lythium's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Pilwick Grizmo
    World
    Exodus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Gabriel_Mourningwood View Post
    Very simply. There are some mobs now - on rather long timers, FC's could use a single mule in each relevant area, so they'd be able to know if the boss spawned in the FC's downtime. Which would mean - that knowing if the spawn was down, the mob could be ignored for a period of time.

    Given there's only a few (zones - two bosses currently) that are important at the moment, this usage is somewhat limited at the moment, but given SE's propensity for bosses of this modus operandi, I expect to see more and more important ones in the forseeable future.
    So please explain what difference the 5 extra seconds to log in and see if the mob is up would make? Does that 5 extra seconds really mean killing or not killing said world mob?

    Even in this situation I see no point in adding the extra server stress and load that afkers add, just to save someone the effort of pushing 0 two times and waiting 5-10 seconds to load.
    (1)

  9. #89
    Player
    Ratm3000's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Boki Smoki
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Yeah people complained so it got implemented, SE gets to have bad servers and everyone "wins". Same reason why they changed the AK speed runs, everyone complained as if you couldn't kill the mobs in the zone if you wanted to. They didn't even bother to fix the many bugs in AK that exist, but they just managed to nerf the speed run.
    (1)

  10. #90
    Player
    xanj's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Linthiel Veyvictus
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    i cant help but wonder if its the gil sellers who are angry about this
    (2)

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