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  1. #11
    Player
    Nin-Lil-izi's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Ninki Lil'izi
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by tnkw View Post
    eh... what mmo you played?
    MUDs a plenty for the first half the 90's.. But back it was much the same as IRC... A logout was a network failure and online times in the weeks were common.
    Ultima Online... (1997->2001) No logouts.... But cost of mobile internet service back then kept sessions short to only a half dozen hours or so at a time.
    Everquest... (1999->2001) No logouts.
    EVE Online... (2001->2004) No logouts.
    FFXI.... (2004->2007) Logouts are an option you have to enable.
    LOTRO... (2007->2010) Logout optional.
    FFXIV... (2010-Now)

    It's a pretty typical gaming history, even if I've hopped between games far more often than most I know.
    I tend to move on when devs ruin a game by ruining the fun things to do, or turn it into a different product entirely.
    FFXIV has to be an industry first for a redesign making a game better. Even if the dumbing down is a sadness.


    anyway... The auto-logout gets in the way of the exact opposite of lazyness... Like those of us who play while cooking/cleaning our trailers/keeping up with guild chat and watching for when guildies start a quick dungeon run while working on projects on our other screens.... Because it makes for a better game experience than the df.
    Random dungeon running breaks scattered thru your day really make you a more focused hacker.
    (3)
    Last edited by Nin-Lil-izi; 09-13-2013 at 11:51 AM.