Seriously... I think the title speaks for itself. There seems to be no diversity to these leves - its all kill X amount of Ys. When I first encountered the defense leves I thought it was going to be like wave after wave of mobs on some Campaign type thing... Boy was I disappointed.
Guildleves seem to have taken a backseat in terms of fixes/additions from the devs and I think thats upsetting. It has potential as long as they keep the leves fresh. Killing X mobs gets old really really fast.
Lastly, raise your hands if you currently do the same set of guildleves every reset.
/raiseshand
I think devs would do themselves well to add some extra guildleves alongside with extra sidequests each patch. I can't imagine they spent much time on them anyways... Maybe mix the two somehow, theres an idea - and I won't charge you for it! -_-;